Mekillot Dirk - Monsters

Mekillot Dirk
Gargantuan natural beast (reptile)
Level 22 Elite Soldier XP 8300

HP 418; Bloodied 209Initiative +16
AC 38, Fortitude 36, Reflex 30, Will 34Perception+18
Speed 6
Saving Throws +2; Action Points 1

Traits

Wide Body

Creatures can enter and end their moves in the dirk's space.

Threatening Reach

The dirk can make opportunity attacks against enemies within 2 squares of it.

Standard Actions

(⚔) BiteAt-Will

Attack: Melee 1 (one creature); +27 vs. AC. While the mekillot has a creature grabbed, it can use bite against the creature grabbed by it only.

Hit: 4d8 + 12 damage, or 4d8 + 16 against a target grabbed by the dirk. In addition, the dirk grabs the target.

(⚔) ClawAt-Will

Attack: Melee 2 (one or two creatures); +27 vs. AC

Hit: 4d4 + 20 damage, and the dirk pulls the target 1 square to a square adjacent to it. The target falls prone.

Tongue ChompAt-Will

Attack: Melee 4 (one creature); +25 vs. Fortitude

Hit: 4d6 + 16 damage, and the dirk pulls the target 1 square to a square adjacent to it. The dirk then uses bite against the target.

Trample ✦ Recharge ⚄ ⚅

Effect: The dirk shifts twice its speed and can enter enemies' spaces during the move. Each time the dirk enters an enemy's space for the first time during the move, it can use claw against that enemy.

Str 30 (+21)                Dex 16 (+14)                Wis 24 (+18)
Con 25 (+18)                Int 2 (+7)                Cha 6 (+9)

Alignment Unaligned        Languages -

Published in Dark Sun Creature Catalog, page(s) 75.