Dire Corby Wastrel
Medium natural beast humanoid
Level 6 Skirmisher XP 250
| HP 72; Bloodied 36 | Initiative +9 |
| AC 20, Fortitude 17, Reflex 19, Will 17 | Perception+10 |
| Speed 7 | Darkvision |
Traits
Flock Attack
A wastrel's melee attacks deal 5 extra damage against any enemy that grants combat advantage to it.
Standard Actions
(⚔) Beak ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d6 + 4 damage.
⚔ Double Peck ✦ At-Will
Effect: The wastrel uses beak twice. It can shift 2 squares before each attack.
Move Actions
Retributive Talon ✦ Recharge ⚄ ⚅
Effect: The wastrel moves up to its speed. Any enemy that hits the wastrel with an opportunity attack during the move takes 10 damage.
Minor Actions
ᗕ Doom Step (fear, psychic) ✦ Encounter
Effect: The wastrel shifts up to its speed.
Attack: Close blast 5 (enemies in the blast); +9 vs. Will
Hit: 1d8 + 3 psychic damage, and the target grants combat advantage until the end of its next turn.
Skills Athletics +12, Stealth +12
Str 18 (+7) Dex 19 (+7) Wis 14 (+5)
Con 16 (+6) Int 11 (+3) Cha 8 (+2)
Alignment Chaotic Evil Languages -
Published in Dungeon Magazine 183.