Dire Corby Shaman
Medium natural beast humanoid
Level 18 Artillery XP 2000
| HP 130; Bloodied 65 | Initiative +10 |
| AC 30, Fortitude 28, Reflex 30, Will 30 | Perception+11 |
| Speed 6 | Darkvision |
Standard Actions
(⚔) Talon ✦ At-Will
Attack: Melee 1 (one creature); +23 vs. AC
Hit: 2d8 + 4 damage.
(➶) Spiritual Talon (psychic) ✦ At-Will
Attack: Ranged 10 (one creature); +23 vs. Will
Hit: 2d12 + 13 psychic damage.
➶ Screech of Doom (psychic) ✦ At-Will
Requirement: The shaman must be bloodied.
Attack: Ranged 10 (one creature); +23 vs. Will
Hit: 2d12 + 8 psychic damage, and the target is dazed until the end of the shaman's next turn.
➶ Ancestor Screech (psychic) ✦ Recharge if the power misses
Requirement: An allied corby must be adjacent to the target.
Attack: Ranged 10 (one creature); +23 vs. Fortitude
Hit: 3d12 + 9 psychic damage, and the target falls prone and is slowed (save ends).
Minor Actions
ᗕ Scattering Shriek (fear, psychic) ✦ Recharge when first bloodied
Attack: Close blast 2 (enemies in the blast); +23 vs. Will
Hit: 1d12 + 5 psychic damage, and the shaman pushes the target up to 3 squares.
Skills Athletics +16, Stealth +15
Str 15 (+11) Dex 13 (+10) Wis 15 (+11)
Con 16 (+12) Int 22 (+15) Cha 8 (+8)
Alignment Chaotic Evil Languages -
Published in Dungeon Magazine 183.