Orc Storm Shaman - Monsters

Orc Storm Shaman
Medium natural humanoid
Level 6 Artillery XP 250

HP 54; Bloodied 27Initiative +7
AC 20, Fortitude 16, Reflex 19, Will 18Perception+6
Speed 6Low-light vision

Standard Actions

(⚔) Scimitar (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 1d8 + 8 damage.

(➶) Lightning Strike (lightning) ✦ At-Will

Attack: Ranged 30 (one creature); +11 vs. Reflex

Hit: 1d10 + 8 lightning damage, and one enemy within 5 squares of the target takes 5 lightning damage.

✻ Vengeful Whirlwind (lightning, thunder, zone) ✦ Recharge when first bloodied

Attack: Area burst 1 within 10 (enemies in the burst); +11 vs. Fortitude

Hit: 2d10 + 4 lightning and thunder damage, and the target falls prone. Then the shaman slides the target up to 2 squares.

Miss: Half damage, and the shaman can slide the target 1 square.

Effect: The burst creates a zone that lasts until the end of the orc's next turn. Any enemy that ends its turn in the zone takes 10 thunder and lightning damage.

Triggered Actions

Wind Walk ✦ Encounter

Trigger: The shaman is first bloodied.

Effect (Free Action): Until the end of the encounter, the shaman gains a fly speed of 8 but must land or fall at the end of each move.

Savage Demise ✦ Encounter

Trigger: The orc drops to 0 hit points.

Effect (Free Action): The orc takes a standard action.

Str 16 (+6)                Dex 19 (+7)                Wis 16 (+6)
Con 12 (+4)                Int 8 (+2)                Cha 9 (+2)

Alignment chaotic evil        Languages Common, Giant
Equipment: hide armor , scimitar .

Published in Monster Vault, page(s) 229, Dungeon Magazine 183, Madness at Gardmore Abbey, page(s) 3-12, Dungeon Magazine 210, Dungeon Magazine 221.