Orc Storm Shaman - Monsters

Orc Storm Shaman
Medium natural humanoid
Level 6 Artillery XP 250

HP 54; Bloodied 27Initiative +7
AC 20, Fortitude 16, Reflex 19, Will 18Perception+6
Speed 6Low-light vision

Standard Actions

(⚔) Scimitar (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 1d8 + 8 damage.

(➶) Lightning Strike (lightning) ✦ At-Will

Attack: Ranged 30 (one creature); +11 vs. Reflex

Hit: 1d10 + 8 lightning damage, and one enemy within 5 squares of the target takes 5 lightning damage.

Vengeful Whirlwind (lightning, thunder, zone) ✦ Recharge when first bloodied

Attack: Area burst 1 within 10 (enemies in the burst); +11 vs. Fortitude

Hit: 2d10 + 4 lightning and thunder damage, and the target falls prone. Then the shaman slides the target up to 2 squares.

Miss: Half damage, and the shaman can slide the target 1 square.

Effect: The burst creates a zone that lasts until the end of the orc's next turn. Any enemy that ends its turn in the zone takes 10 thunder and lightning damage.

Triggered Actions

Wind WalkEncounter

Trigger: The shaman is first bloodied.

Effect (Free Action): Until the end of the encounter, the shaman gains a fly speed of 8 but must land or fall at the end of each move.

Savage DemiseEncounter

Trigger: The orc drops to 0 hit points.

Effect (Free Action): The orc takes a standard action.

Str 16 (+6)                Dex 19 (+7)                Wis 16 (+6)
Con 12 (+4)                Int 8 (+2)                Cha 9 (+2)

Alignment chaotic evil        Languages Common, Giant
Equipment: hide armor , scimitar .

Published in Monster Vault, page(s) 229, Dungeon Magazine 183, Madness at Gardmore Abbey, page(s) 3-12, Dungeon Magazine 210, Dungeon Magazine 221.