Orc Storm Shaman
Medium natural humanoid
Level 6 Artillery XP 250
| HP 54; Bloodied 27 | Initiative +7 |
| AC 20, Fortitude 16, Reflex 19, Will 18 | Perception+6 |
| Speed 6 | Low-light vision |
Standard Actions
(⚔) Scimitar (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 1d8 + 8 damage.
(➶) Lightning Strike (lightning) ✦ At-Will
Attack: Ranged 30 (one creature); +11 vs. Reflex
Hit: 1d10 + 8 lightning damage, and one enemy within 5 squares of the target takes 5 lightning damage.
✻ Vengeful Whirlwind (lightning, thunder, zone) ✦ Recharge when first bloodied
Attack: Area burst 1 within 10 (enemies in the burst); +11 vs. Fortitude
Hit: 2d10 + 4 lightning and thunder damage, and the target falls prone. Then the shaman slides the target up to 2 squares.
Miss: Half damage, and the shaman can slide the target 1 square.
Effect: The burst creates a zone that lasts until the end of the orc's next turn. Any enemy that ends its turn in the zone takes 10 thunder and lightning damage.
Triggered Actions
Wind Walk ✦ Encounter
Trigger: The shaman is first bloodied.
Effect (Free Action): Until the end of the encounter, the shaman gains a fly speed of 8 but must land or fall at the end of each move.
Savage Demise ✦ Encounter
Trigger: The orc drops to 0 hit points.
Effect (Free Action): The orc takes a standard action.
Str 16 (+6) Dex 19 (+7) Wis 16 (+6)
Con 12 (+4) Int 8 (+2) Cha 9 (+2)
Alignment chaotic evil Languages Common, Giant
Equipment: hide armor , scimitar .
Published in Monster Vault, page(s) 229, Dungeon Magazine 183, Madness at Gardmore Abbey, page(s) 3-12, Dungeon Magazine 210, Dungeon Magazine 221.