Mul Champion
Medium natural humanoid
Level 17 Soldier XP 1600
| HP 167; Bloodied 83 | Initiative +15 |
| AC 33, Fortitude 30, Reflex 29, Will 28 | Perception+11 |
| Speed 6 | |
Standard Actions
(⚔) Cahulaks (weapon) ✦ At-Will
Attack: Melee 2, or Melee 1 while the champion has a creature grabbed (one creature); +22 vs. AC, or +21 against a target grabbed by the champion
Hit: 4d8 + 7 damage.
⚔ Snagging Tines (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +24 vs. AC
Hit: 2d10 + 7 damage, and the champion grabs the target. The champion can grab only one creature at a time.
⚔ Swinging Hook (weapon) ✦ Encounter
Requirement: The champion must have a creature grabbed.
Effect: The champion slides a creature grabbed by it 4 squares. This slide does not end the grab unless the creature ends the slide more than 2 squares away from the champion.
Attack: Melee 2 (one creature grabbed by the champion and one creature adjacent to the grabbed creature); +20 vs. Reflex
Hit: 4d10 + 6 damage, and the target falls prone.
Miss: Half damage.
Minor Actions
ᗕ Champion's Gaze ✦ At-Will 1/round
Effect: The champion marks each enemy in a close burst 2 until the end of the champion's next turn.
Triggered Actions
⚔ Wicked Parry (weapon) ✦ At-Will
Trigger: An enemy marked by the champion makes a melee attack that does not include the champion as a target.
Attack (Immediate Interrupt): Melee 2 (the triggering enemy); +24 vs. AC
Hit: 15 damage, and the target takes a -2 penalty to attack rolls on the triggering attack.
Incredible Toughness ✦ Encounter
Trigger: The champion starts its turn.
Effect (No Action): The champion ends one effect that includes ongoing damage and the dazed, the slowed, the stunned, or the weakened condition.
Skills Athletics +20, Endurance +19, Intimidate +17
Str 24 (+15) Dex 21 (+13) Wis 16 (+11)
Con 23 (+14) Int 12 (+9) Cha 19 (+12)
Alignment Unaligned Languages Common
Equipment: cahulaks , hide armor .
Published in Dark Sun Creature Catalog, page(s) 77.