Psurlon Dustworm
Medium aberrant magical beast
Level 17 Skirmisher XP 1600
| HP 164; Bloodied 82 | Initiative +14 |
| AC 31, Fortitude 29, Reflex 27, Will 30 | Perception+12 |
| Speed 8, burrow 8 | Tremorsense 10 |
| Resist 5 psychic | |
Traits
☼ Psychic Deadpool ✦ Aura 5
Enemies within the aura take a -2 penalty to saving throws against ongoing psychic damage.
Armored Mind
The dustworm makes saving throws against effects that dominate, including effects that don't normally end on a save, at both the start and the end of its turn.
Standard Actions
(⚔) Claw (psychic) ✦ At-Will
Attack: Melee 1 (one creature); +22 vs. AC
Hit: 4d8 + 2 damage, and ongoing 5 psychic damage (save ends).
(➶) Mindknife (psychic) ✦ At-Will
Attack: Ranged 5 (one creature); +20 vs. Will
Hit: 3d8 + 4 psychic damage, and the target cannot make opportunity attacks until the end of the dustworm's next turn.
⚔ Burrowing Attack ✦ At-Will
Effect: The dustworm burrows half its speed, uses claw, then burrows half its speed. This movement does not provoke opportunity attacks.
Minor Actions
Change Shape (polymorph) ✦ At-Will
Effect: The dustworm alters its physical form to appear as a Small or a Medium humanoid until it uses change shape again or until it drops to 0 hit points. The creature retains its statistics in its new form. Its clothing, armor, and other possessions do not change. To assume a specific individual's form, it must have seen that individual. Other creatures can make a DC 36 Insight check to discern that the form is a disguise.
Triggered Actions
Psionic Augment (psychic) ✦ Recharge when the dustworm takes psychic damage
Trigger: The dustworm hits with claw or mindknife.
Effect (Free Action): The triggering attack deals 2d6 extra psychic damage.
Skills Stealth +17, Thievery +17
Str 23 (+14) Dex 19 (+12) Wis 18 (+12)
Con 20 (+13) Int 15 (+10) Cha 25 (+15)
Alignment Evil Languages Common, Deep Speech, telepathy 10
Published in Dark Sun Creature Catalog, page(s) 80.