Tarek Raider - Monsters

Tarek Raider
Medium natural humanoid
Level 3 Soldier XP 150

HP 49; Bloodied 24Initiative +5
AC 19, Fortitude 16, Reflex 15, Will 14Perception+2
Speed 6

Traits

Tarek Squad Tactics

The raider gains combat advantage against any enemy adjacent to one or more other tareks.

Standard Actions

(⚔) Bone Heartpick (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +8 vs. AC

Hit: 2d6 + 4 damage, and the raider slides the target 1 square. The target is marked until the end of the raider's next turn.

Triggered Actions

Dangerous AggressionAt-Will

Trigger: An enemy marked by the raider makes an attack that does not target the raider.

Effect (Immediate Reaction): The raider uses bone heartpick against the triggering enemy, and if the attack hits, the enemy is also immobilized (save ends).

Deathless WarriorEncounter

Trigger: The raider drops to 0 hit points.

Effect (No Action): The raider makes a saving throw. If the raider saves, it does not fall unconscious or die until the end of its next turn.

Skills Athletics +10, Endurance +9, Nature +7
Str 18 (+5)                Dex 14 (+3)                Wis 13 (+2)
Con 17 (+4)                Int 11 (+1)                Cha 11 (+1)

Alignment Unaligned        Languages Common, Giant
Equipment: bone heartpick

Published in Dark Sun Creature Catalog, page(s) 93, Marauders of the Dune Sea, page(s) 8.