Thri-Kreen Mantis Warrior
Medium natural humanoid
Level 10 Elite Soldier XP 1000
| HP 208; Bloodied 104 | Initiative +11 |
| AC 26, Fortitude 23, Reflex 22, Will 21 | Perception+13 |
| Speed 7 | Low-light vision |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Claw ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 4d6 + 4 damage.
(⚔) Gythka (psychic, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 1d8 + 6 damage plus 1d8 + 3 psychic damage, and the target is marked until the end of the warrior's next turn.
(➶) Chatkcha (weapon) ✦ At-Will
Attack: Ranged 6/12 (one creature); +15 vs. AC
Hit: 2d6 + 4 damage.
⚔ ➶ Mantis Flurry ✦ At-Will
Effect: The warrior uses gythka and claw, or it uses chatkcha twice.
⚔ Springing Assault ✦ Recharge ⚄ ⚅
Effect: The warrior jumps 4 squares and then uses gythka. If the attack hits, the warrior slides the target 3 squares. Then the warrior jumps 3 squares and uses gythka again. This movement does not provoke opportunity attacks.
ᗕ Mind Wrench (psychic) ✦ Encounter
Attack: Close burst 2 (enemies in the burst); +15 vs. Will
Hit: 4d6 + 4 psychic damage, and the target is marked until the end of the warrior's next turn.
Move Actions
Mantis Jump ✦ Recharge when first bloodied
Effect: The warrior jumps 7 squares. This movement does not provoke opportunity attacks.
Triggered Actions
⚔ Spasm ✦ At-Will
Trigger: An enemy adjacent to the warrior and marked by the warrior moves, shifts, or makes an attack that does not include the warrior as a target.
Attack (Immediate Interrupt): Melee 1 (the triggering enemy); +15 vs. Will
Hit: 2d6 + 3 damage, and the warrior knocks the target prone. The target is slowed until the end of the warrior's next turn.
Skills Acrobatics +14, Athletics +15, Nature +13
Str 21 (+10) Dex 18 (+9) Wis 16 (+8)
Con 16 (+8) Int 10 (+5) Cha 12 (+6)
Alignment Unaligned Languages Common, Thri-kreen
Equipment: chatkcha x2, gythka .
Published in Dark Sun Creature Catalog, page(s) 97.