Abalach-Re, Sorcerer-Queen
Medium natural humanoid, human
Level 23 Solo Controller (Leader) XP 25500
| HP 856; Bloodied 428 | Initiative +15 |
| AC 37, Fortitude 34, Reflex 36, Will 35 | Perception+21 |
| Speed 8, fly 5 (hover; altitude limit 2); phasing | Low-light vision |
| Saving Throws +5; Action Points 2 | |
Traits
☼ Morphic Soulburn (fire, psychic) ✦ Aura 2
Any enemy that starts its turn within the aura takes 10 fire and psychic damage and takes a -2 penalty to Fortitude, Reflex, or Will until the start of its next turn.
Spirit Flight
Abalach-Re becomes insubstantial and phasing while moving.
Standard Actions
(⚔) (➶) Telekinetic Thrust (implement) ✦ At-Will
Attack: Melee 1 or Ranged 10 (one creature); +27 vs. Fortitude
Hit: 5d8 + 9 damage, and Abalach-Re slides the target 5 squares and the target is immobilized (save ends).
(⚔) (➶) Disrupting Touch (force) ✦ At-Will
Attack: Melee 3 or Ranged 10 (one creature); +27 vs. Reflex
Hit: 3d10 + 4 damage, and ongoing 10 force damage (save ends).
(⚔) (➶) Instinct Overload (implement, psychic) ✦ At-Will
Attack: Melee 1 or Ranged 10 (one creature); +27 vs. Will
Hit: 4d10 + 9 psychic damage, and Abalach-Re chooses a minor or a move action that the target must take during its next turn. Abalach-Re cannot make the target use a power.
⚔ ➶ Morphing Power Splice ✦ At-Will
Effect: Abalach-Re makes three basic attacks. These attacks do not provoke opportunity attacks.
Defiling Field (necrotic, zone) ✦ Recharge when first bloodied
Effect: Abalach-Re creates a zone in a close burst 3 that lasts until the end of the encounter. When an enemy takes damage while within the zone, it also takes ongoing 15 necrotic damage (save ends).
Move Actions
Allocation (teleportation) ✦ Recharge when first bloodied
Effect: Abalach-Re teleports 10 squares. She then slides any creature adjacent to her 5 squares.
Triggered Actions
➶ Vengeance of Adaptive Flesh ✦ At-Will
Trigger: Abalach-Re is hit by an attack.
Attack (Immediate Reaction): Ranged 10 (the triggering enemy); +27 vs. Will
Hit: Ongoing 15 damage of the triggering damage type, if any. This attack does not provoke opportunity attacks.
Skills Arcana +24, Bluff +23, History +24, Insight +21
Str 17 (+14) Dex 19 (+15) Wis 20 (+16)
Con 22 (+17) Int 27 (+19) Cha 24 (+18)
Alignment Chaotic Evil Languages Abyssal, Common, Draconic, Primordial
Equipment: robes, orb implement .
Published in Dark Sun Creature Catalog, page(s) 102.