Abalach-Re, Sorcerer-Queen - Monsters

Abalach-Re, Sorcerer-Queen
Medium natural humanoid, human
Level 23 Solo Controller (Leader) XP 25500

HP 856; Bloodied 428Initiative +15
AC 37, Fortitude 34, Reflex 36, Will 35Perception+21
Speed 8, fly 5 (hover; altitude limit 2); phasingLow-light vision
Saving Throws +5; Action Points 2

Traits

Morphic Soulburn (fire, psychic) ✦ Aura 2

Any enemy that starts its turn within the aura takes 10 fire and psychic damage and takes a -2 penalty to Fortitude, Reflex, or Will until the start of its next turn.

Spirit Flight

Abalach-Re becomes insubstantial and phasing while moving.

Standard Actions

(⚔) (➶) Telekinetic Thrust (implement) ✦ At-Will

Attack: Melee 1 or Ranged 10 (one creature); +27 vs. Fortitude

Hit: 5d8 + 9 damage, and Abalach-Re slides the target 5 squares and the target is immobilized (save ends).

(⚔) (➶) Disrupting Touch (force) ✦ At-Will

Attack: Melee 3 or Ranged 10 (one creature); +27 vs. Reflex

Hit: 3d10 + 4 damage, and ongoing 10 force damage (save ends).

(⚔) (➶) Instinct Overload (implement, psychic) ✦ At-Will

Attack: Melee 1 or Ranged 10 (one creature); +27 vs. Will

Hit: 4d10 + 9 psychic damage, and Abalach-Re chooses a minor or a move action that the target must take during its next turn. Abalach-Re cannot make the target use a power.

⚔ ➶ Morphing Power SpliceAt-Will

Effect: Abalach-Re makes three basic attacks. These attacks do not provoke opportunity attacks.

Defiling Field (necrotic, zone) ✦ Recharge when first bloodied

Effect: Abalach-Re creates a zone in a close burst 3 that lasts until the end of the encounter. When an enemy takes damage while within the zone, it also takes ongoing 15 necrotic damage (save ends).

Move Actions

Allocation (teleportation) ✦ Recharge when first bloodied

Effect: Abalach-Re teleports 10 squares. She then slides any creature adjacent to her 5 squares.

Triggered Actions

Vengeance of Adaptive FleshAt-Will

Trigger: Abalach-Re is hit by an attack.

Attack (Immediate Reaction): Ranged 10 (the triggering enemy); +27 vs. Will

Hit: Ongoing 15 damage of the triggering damage type, if any. This attack does not provoke opportunity attacks.

Skills Arcana +24, Bluff +23, History +24, Insight +21
Str 17 (+14)                Dex 19 (+15)                Wis 20 (+16)
Con 22 (+17)                Int 27 (+19)                Cha 24 (+18)

Alignment Chaotic Evil        Languages Abyssal, Common, Draconic, Primordial
Equipment: robes, orb implement .

Published in Dark Sun Creature Catalog, page(s) 102.