Street Mansabdar - Monsters

Street Mansabdar
Medium natural humanoid, human
Level 7 Soldier XP 300

HP 76; Bloodied 38Initiative +7
AC 23, Fortitude 20, Reflex 18, Will 19Perception+6
Speed 6

Standard Actions

(⚔) Mace (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d8 + 6 damage.

Effect: The target is marked until the end of the mansabdar's next turn.

Beat Down (weapon) ✦ At-Will

Attack: Melee 1 (prone creature); +12 vs. AC

Hit: 2d8 + 6 damage, and the target is slowed until the end of the mansabdar's next turn. If the target stands up before the end of its next turn, it takes ongoing 5 damage (save ends).

Triggered Actions

Tripping Scourge (weapon) ✦ At-Will

Requirement: The mansabdar must be wielding a scourge.

Trigger: A creature marked by the mansabdar shifts or makes an attack that does not include the mansabdar as a target.

Attack (Immediate Interrupt): Melee 1 (the triggering creature); +10 vs. Reflex

Hit: 2d8 + 6 damage, and the target falls prone.

Str 18 (+7)                Dex 14 (+5)                Wis 16 (+6)
Con 12 (+4)                Int 10 (+3)                Cha 12 (+4)

Alignment Unaligned        Languages Common
Equipment: hide armor , mace , scourge .

Published in Dark Sun Creature Catalog, page(s) 103.