High Kuotagha - Monsters

High Kuotagha
Medium natural humanoid, human
Level 21 Lurker XP 3200

HP 150; Bloodied 75Initiative +21
AC 35, Fortitude 33, Reflex 34, Will 33Perception+18
Speed 7, climb 6 (spider climb)Low-light vision

Traits

Corded Victim

The high kuotagha can score a critical hit against a creature grabbed by it on a roll of 18-20.

Slippery Foe

The high kuotagha gains a +4 bonus to all defenses while it has a creature grabbed.

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 1 (one creature); +24 vs. Reflex

Hit: 4d10 + 6 damage.

Flesh GarroteAt-Will

Attack: Melee 1 (one creature granting combat advantage to the high kuotagha); +24 vs. Reflex

Hit: 4d10 + 6 damage, and the high kuotagha grabs the target. The target takes a -4 penalty to attempts to escape the grab.

Sustain Standard: The high kuotagha sustains each of its grabs, and each creature it is grabbing takes 2d6 + 10 damage.

Triggered Actions

Garrote SlideAt-Will

Trigger: An attack targets the high kuotagha when it has a creature grabbed.

Effect (Immediate Interrupt): The high kuotagha slides 1 square and simultaneously slides each creature it is grabbing to any unoccupied square adjacent to it.

Skills Acrobatics +22, Athletics +21, Bluff +21, Stealth +22
Str 22 (+16)                Dex 25 (+17)                Wis 16 (+13)
Con 18 (+14)                Int 12 (+11)                Cha 22 (+16)

Alignment Evil        Languages Common, Draconic

Published in Dark Sun Creature Catalog, page(s) 103.