Dregoth, Sorcerer-King
Huge natural magical beast (shapechanger, undead)
Level 30 Solo Controller XP 95000
| HP 1072; Bloodied 536 | Initiative +20 |
| AC 44, Fortitude 43, Reflex 40, Will 43 | Perception+24 |
| Speed 8, fly 10 | Blindsight 5, Darkvision |
| Immune disease, poison; Resist 20 fire, 20 necrotic | |
| Saving Throws +5; Action Points 2 | |
Traits
☼ Soul Defiler (necrotic) ✦ Aura 3
Whenever an enemy starts its turn within the aura, the enemy takes 10 necrotic damage and Dregoth makes a saving throw.
Standard Actions
(⚔) Bite (necrotic) ✦ At-Will
Attack: Melee 2 (one creature); +35 vs. AC
Hit: 4d12 + 2 damage, and ongoing 10 necrotic damage (save ends).
(⚔) Claw (cold) ✦ At-Will
Attack: Melee 3 (one creature); +35 vs. AC
Hit: 6d6 + 7 damage, and the target takes ongoing 10 cold damage and is slowed (save ends both).
(➶) Defiling Gaze (necrotic) ✦ At-Will
Attack: Ranged 20 (one creature); +34 vs. Fortitude
Hit: 6d10 + 4 necrotic damage, and the target is dazed (save ends).
⚔ ➶ Dread King's Wrath ✦ At-Will
Effect: Dregoth uses bite once and claw once, or uses claw twice.
ᗕ Breath Weapon (cold, fear, necrotic) ✦ Encounter
Attack: Close blast 5 (creatures in the blast); +34 vs. Fortitude
Hit: 2d10 + 8 cold damage plus 2d10 + 8 necrotic damage, and the target is immobilized and takes a -4 penalty to AC and Fortitude (save ends both).
ᗕ Supreme Defiling ✦ Encounter
Attack: Close burst 3 (creatures in the burst); +34 vs. Fortitude
Hit: 6d10 + 4 damage.
Special: Dregoth can score a critical hit with this attack on a roll of 17-20.
Move Actions
Nightmare Travel (psychic) ✦ Encounter
Effect: Dregoth becomes insubstantial and is phasing, and he shifts 8 squares. If Dregoth enters a creature's square, he knocks the creature prone and the creature takes 15 psychic damage.
Minor Actions
Change Shape (polymorph) ✦ At-Will 1/round
Effect: Dregoth alters his physical form to appear as a Medium male dragonborn or a gray-scaled, dragonlike humanoid until he uses change shape again or until he drops to 0 hit points. He retains his statistics in his new form. His clothing, armor, and other possessions do not change. To assume a specific individual's form, he must have seen that individual. Other creatures can make a DC 47 Insight check to discern that the form is a disguise.
Spellmaster ✦ Recharge 5, 6, or when first bloodied
Effect: Dregoth regains the use of an expended encounter power.
Triggered Actions
⚔ Tail Riposte (fire, necrotic) ✦ At-Will
Trigger: Dregoth is hit by a creature within 4 squares of him.
Attack (Immediate Reaction): Melee 4 (the triggering creature); +34 vs. Reflex
Hit: 4d6 + 9 damage, and ongoing 15 fire and necrotic damage (save ends), and Dregoth slides the target 5 squares.
Skills Arcana +28, History +28, Insight +24
Str 31 (+25) Dex 20 (+20) Wis 19 (+19)
Con 20 (+20) Int 26 (+23) Cha 28 (+24)
Alignment Chaotic Evil Languages All, telepathy 10
Published in Dark Sun Creature Catalog, page(s) 106.