Tectuktitlay, Sorcerer-King - Monsters

Tectuktitlay, Sorcerer-King
Medium natural humanoid
Level 22 Elite Artillery (Leader) XP 8300

HP 316; Bloodied 158Initiative +18
AC 35, Fortitude 34, Reflex 34, Will 37Perception+14
Speed 6
Saving Throws +2; Action Points 1

Traits

Imposed ZealotryAura 4

Allies within the aura gain a +2 power bonus to attack rolls.

Bloody Vigor (healing) ✦ Aura 4

Any bloodied ally that starts its turn within the aura regains 10 hit points.

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +27 vs. AC

Hit: 6d4 + 15 damage.

(➶) Arrows of the Two Moons (necrotic, radiant) ✦ At-Will

Attack: Ranged 20 (one creature); +27 vs. Fortitude

Hit: 6d6 + 9 necrotic and radiant damage.

Spear of the Sky (fire, lightning) ✦ At-Will

Attack: Area burst 1 within 20 (enemies in the burst); +27 vs. Reflex

Hit: 4d6 + 6 fire and lightning damage.

Double AttackAt-Will

Effect: Tectuktitlay uses arrows of the two moons and spear of the sky.

Kiss of the Two Moons (necrotic, radiant) ✦ Recharge when first bloodied

Attack: Ranged 20 (one creature); +27 vs. Fortitude

Hit: 6d8 + 3 necrotic damage, and the target is weakened (save ends).

Miss: Half damage, and the target is weakened until the end of Tectuktitlay's next turn.

Effect: Tectuktitlay makes a secondary attack against a different target.

    Secondary Attack: Ranged 20 (one creature); +27 vs. Fortitude

    Hit: 6d8 + 3 radiant damage, and the secondary target is blinded (save ends).

    Miss: Half damage, and the secondary target is blinded until the end of Tectuktitlay's next turn.

Thief of Hearts (necrotic) ✦ Recharge ⚄ ⚅

Attack: Ranged 20 (one bloodied creature); +27 vs. Fortitude

Hit: The target takes damage equal to its healing surge value.

Effect: The target is dazed (save ends).

Triggered Actions

Involuntary Sacrifice ✦ Recharge ⚄ ⚅

Trigger: Tectuktitlay is hit by a melee or a ranged attack.

Effect (Immediate Interrupt): Tectuktitlay chooses one ally within 4 squares of him. That ally shifts to a square adjacent to Tectuktitlay, and the attack hits that ally instead.

Skills Bluff +25, Diplomacy +25, History +21, Religion +21
Str 24 (+18)                Dex 25 (+18)                Wis 17 (+14)
Con 20 (+16)                Int 21 (+16)                Cha 29 (+20)

Alignment Evil        Languages Common
Equipment: obsidian dagger, breastplace of office, headdress

Published in Dark Sun Creature Catalog, page(s) 118.