Moon Priest - Monsters

Moon Priest
Medium natural humanoid, human
Level 11 Controller (Leader) XP 600

HP 110; Bloodied 55Initiative +6
AC 25, Fortitude 22, Reflex 23, Will 24Perception+9
Speed 6

Traits

Enforced ZealAura 1

Allies within the aura gain a +2 power bonus to damage rolls.

Standard Actions

(⚔) Scourge (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d8 + 10 damage, and the target takes a -2 penalty to attack rolls until the end of the moon priest's next turn.

Worthy Sacrifice (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. Reflex

Hit: The moon priest knocks the target prone. Then the moon priest makes a secondary attack against the target.

    Secondary Attack: Melee 1 (one creature); +16 vs. AC

    Hit: 4d4 + 9 damage, and the target is dazed (save ends). Each nonminion ally the moon priest can see gains 10 temporary hit points.

Minor Actions

Sacrificial Summons (charm) ✦ At-Will 1/round

Attack: Ranged 15 (one creature); +15 vs. Will

Hit: The moon priest pulls the target 5 squares, and the target grants combat advantage until the end of the moon priest's next turn.

Triggered Actions

Blood Demands BloodEncounter

Trigger: The moon priest is first bloodied.

Effect (Immediate Reaction): Allies within 5 squares of the moon priest gain a +2 bonus to attack rolls until the end of the moon priest's next turn.

Skills Intimidate +16, Religion +14
Str 11 (+5)                Dex 12 (+6)                Wis 18 (+9)
Con 14 (+7)                Int 18 (+9)                Cha 22 (+11)

Alignment Evil        Languages Common
Equipment: headdress, robes, dagger , scourge .

Published in Dark Sun Creature Catalog, page(s) 119.