Jasuan Temple Guard
Medium natural humanoid, human
Level 21 Soldier XP 3200
| HP 200; Bloodied 100 | Initiative +18 |
| AC 37, Fortitude 34, Reflex 33, Will 32 | Perception+17 |
| Speed 6 | |
Traits
Wicked Cruelty
Whenever the guard bloodies an enemy and it is the first time that enemy has been bloodied during an encounter, the guard gains 10 temporary hit points.
Standard Actions
(⚔) Obsidian Broadsword (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +26 vs. AC
Hit: 2d8 + 10 damage, and the target takes ongoing 10 damage and is marked (save ends both).
➶ Bone Harpoon (weapon) ✦ Recharge when this power misses or an enemy saves against it
Attack: Ranged 10 (one creature); +26 vs. AC
Hit: 6d6 + 8 damage, and the target is immobilized (save ends).
Minor Actions
➶ Reel In (weapon) ✦ At-Will 1/round
Attack: Ranged 10 (one creature immobilized by bone harpoon); +24 vs. Fortitude
Hit: The guard can pull the target 5 squares or knock it prone. If the guard pulls the target to a square adjacent to the guard, the guard uses obsidian broadsword against the target.
Str 26 (+18) Dex 22 (+16) Wis 14 (+12)
Con 24 (+17) Int 11 (+10) Cha 18 (+14)
Alignment Evil Languages Common
Equipment: obsidian broadsword, bone harpoon
Published in Dark Sun Creature Catalog, page(s) 119.