Ssurran Dune Mystic - Monsters

Ssurran Dune Mystic
Medium natural humanoid (reptile), lizardfolk
Level 6 Controller (Leader) XP 250

HP 72; Bloodied 36Initiative +5
AC 19, Fortitude 18, Reflex 17, Will 19Perception+7
Speed 6 (earth walk)

Traits

Sun Blessing (healing) ✦ Aura 5

Any ally that starts its turn within the aura regains 3 hit points.

Standard Actions

(⚔) Spear (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 1d8 + 4 damage, and the mystic pushes the target 2 squares.

Salt Cloud (poison) ✦ Recharge ⚄ ⚅

Attack: Area burst 2 within 10 (creatures in the burst); +9 vs. Fortitude

Hit: 2d8 + 4 poison damage, and the target is dazed until the end of the mystic's next turn.

Sand's Grasp (zone) ✦ Encounter

Attack: Area burst 2 within 10 (creatures in the burst); +9 vs. Reflex

Hit: The target is immobilized (save ends).

Effect: The burst creates a zone of difficult terrain that lasts until the end of the encounter.

Skills Athletics +10, Nature +12
Str 14 (+5)                Dex 14 (+5)                Wis 19 (+7)
Con 16 (+6)                Int 10 (+3)                Cha 12 (+4)

Alignment Unaligned        Languages Draconic
Equipment: bone breastplate, spear .

Published in Dark Sun Creature Catalog, page(s) 125, Dungeon Magazine 183.