Tarek Peon
Medium natural humanoid
Level 1 Minion Artillery XP 25
| HP 1; a missed attack never damages a minion. | Initiative +3 |
| AC 15, Fortitude 12, Reflex 14, Will 11 | Perception+9 |
| Speed 6 (8 when charging) | |
Traits
Tarek Squad Tactics
The peon has combat advantage against enemies that are adjacent to at least one other tarek.
Standard Actions
(⚔) Bone Heartpick (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +6 vs. AC
Hit: 4 damage.
(➶) Bone Javelin (weapon) ✦ At-Will
Attack: Ranged 10/20 (one creature); +8 vs. AC
Hit: 4 damage, and the target is slowed until the end of the peon's next turn.
Skills Athletics +7, Nature +9
Str 14 (+2) Dex 17 (+3) Wis 18 (+4)
Con 13 (+1) Int 8 (-1) Cha 8 (-1)
Alignment Chaotic Evil Languages Common, Giant
Equipment: bone heartpick, bone javelin
Published in Marauders of the Dune Sea, page(s) 9.