Scarecrow Horror
Medium shadow animate (construct, undead)
Level 10 Soldier XP 500
| HP 108; Bloodied 54 | Initiative +12 |
| AC 26, Fortitude 22, Reflex 22, Will 22 | Perception+6 |
| Speed 6 | Darkvision |
| Immune disease, poison, sleep; Resist 10 necrotic; Vulnerable 5 radiant | |
Traits
☼ Aura of Decay ✦ Aura 1
Any enemy that starts its turn within the aura is slowed until the start of its next turn.
Standard Actions
(⚔) Claws ✦ At-Will
Attack: Melee 1 (one creature); +15 vs. AC
Hit: 3d8 + 5 damage.
⚔ Claim the Doomed (fear, psychic) ✦ At-Will
Attack: Melee 1 (one dazed creature); +15 vs. AC
Hit: 1d8 + 9 damage plus 3d8 psychic damage, and the scarecrow marks the target (save ends).
Minor Actions
ᗕ Horrific Countenance (fear) ✦ At-Will 1/round
Attack: Close burst 5 (one creature in the burst); +13 vs. Will
Hit: The target is dazed until the start of the scarecrow's next turn.
Triggered Actions
ᗕ Putrid Stuffing (necrotic, poison) ✦ Encounter
Trigger: The scarecrow is first bloodied.
Attack (Immediate Reaction): Close burst 1 (enemies in the burst); +13 vs. Fortitude
Hit: 3d8 + 9 necrotic and poison damage, and the target is dazed (save ends).
Skills Athletics +15
Str 20 (+10) Dex 21 (+10) Wis 12 (+6)
Con 20 (+10) Int 10 (+5) Cha 5 (+2)
Alignment Unaligned Languages Common
Published in Dungeon Magazine 183, Dungeon Magazine 220.