Mob Ghoul - Monsters

Mob Ghoul
Medium natural humanoid (undead)
Level 7 Minion Soldier XP 75

HP 1; a missed attack never damages a minion.Initiative +10
AC 23, Fortitude 19, Reflex 20, Will 17Perception+2
Speed 8, climb 4Darkvision
Immune disease, poison; Resist 10 necrotic

Traits

Swarm Over

Effect: A mob ghoul gains a +1 bonus to attack rolls for every ally adjacent to the target.

Standard Actions

(⚔) ClawsAt-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 8 damage (10 if the target is grabbed or unconscious), and the ghoul grabs the target (escape DC 16).

Skills Stealth +13
Str 15 (+5)                Dex 20 (+8)                Wis 8 (+2)
Con 17 (+6)                Int 11 (+3)                Cha 11 (+3)

Alignment Chaotic Evil        Languages Common

Published in Dungeon Magazine 184.