Howling Ghoul - Monsters

Howling Ghoul
Medium natural humanoid (undead)
Level 8 Controller XP 350

HP 92; Bloodied 46Initiative +8
AC 22, Fortitude 21, Reflex 20, Will 18Perception+10
Speed 8, climb 4
Immune disease, poison; Resist 10 necrotic; Vulnerable 5 radiant

Traits

Unnerving Howl (fear)

Living creatures within 5 squares take a -2 penalty to attack rolls.

Standard Actions

(⚔) ClawsAt-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 5 damage, and the ghoul grabs the target (escape DC 16).

Mouthful of FleshAt-Will

Requirement: The target must be immobilized, stunned, or unconscious.

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 3d8 + 5 damage, and the target is dazed (save ends).

Screaming Terror (fear, thunder) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (enemies in the blast); +10 vs. Will

Hit: 4d6 + 4 thunder damage. The ghoul pushes the target 3 squares, and the target takes a -2 penalty to all defenses (save ends).

Triggered Actions

Gouging GraspAt-Will

Trigger: A grabbed creature attempts to escape.

Attack (Immediate Interrupt): Melee 1 (one creature); +13 vs. AC

Hit: 1d8 + 5 damage.

Skills Athletics +12, Stealth +13
Str 16 (+7)                Dex 19 (+8)                Wis 13 (+5)
Con 20 (+9)                Int 11 (+4)                Cha 12 (+5)

Alignment Chaotic Evil        Languages Common

Published in Dungeon Magazine 184.