Silt Elemental
Medium elemental magical beast (air, earth)
Level 11 Skirmisher XP 600
| HP 87; Bloodied 43 | Initiative +11 |
| AC 25, Fortitude 24, Reflex 23, Will 21 | Perception+7 |
| Speed 8 | Tremorsense 5 |
| Vulnerable 10 force (see incoherent form) | |
Traits
Incoherent Form
A silt elemental takes half damage from melee and ranged attacks. Whenever a silt elemental takes force damage, it takes full damage from the attack, even if it is from a melee or ranged attack.
Silt Stride
A silt elemental can walk on silt as though it were solid ground.
Standard Actions
(⚔) Silt Fist ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 2d8 + 10 damage, plus an additional 2d6 damage if the target is slowed or immobilized.
⚔ Pound to the Ground ✦ Encounter
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 4d8 + 11 damage and the target is knocked prone and immobilized (save ends).
Miss: Half damage, and the target is knocked prone.
ᗕ Silt Swipe ✦ Recharge ⚅
Attack: Close blast 3 (enemies in the blast); +16 vs. AC
Hit: 2d8 + 10 damage and the target is immobilized until the end of the silt elemental's next turn.
Move Actions
Silt Shift ✦ At-Will
Effect: The silt elemental shifts 3 squares, and can shift through enemies' spaces. The first time during this shift that the silt elemental enters an enemy's space, that enemy takes 5 damage and is slowed until the end of the silt elemental's next turn.
Skills +10
Str 16 (+8) Dex 18 (+9) Wis 15 (+7)
Con 20 (+10) Int 4 (+2) Cha 6 (+3)
Alignment Unaligned Languages Primordial
Published in Dungeon Magazine 184.