Silt Elemental - Monsters

Silt Elemental
Medium elemental magical beast (air, earth)
Level 11 Skirmisher XP 600

HP 87; Bloodied 43Initiative +11
AC 25, Fortitude 24, Reflex 23, Will 21Perception+7
Speed 8Tremorsense 5
Vulnerable 10 force (see incoherent form)

Traits

Incoherent Form

A silt elemental takes half damage from melee and ranged attacks. Whenever a silt elemental takes force damage, it takes full damage from the attack, even if it is from a melee or ranged attack.

Silt Stride

A silt elemental can walk on silt as though it were solid ground.

Standard Actions

(⚔) Silt FistAt-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 2d8 + 10 damage, plus an additional 2d6 damage if the target is slowed or immobilized.

Pound to the GroundEncounter

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 4d8 + 11 damage and the target is knocked prone and immobilized (save ends).

Miss: Half damage, and the target is knocked prone.

Silt Swipe ✦ Recharge ⚅

Attack: Close blast 3 (enemies in the blast); +16 vs. AC

Hit: 2d8 + 10 damage and the target is immobilized until the end of the silt elemental's next turn.

Move Actions

Silt ShiftAt-Will

Effect: The silt elemental shifts 3 squares, and can shift through enemies' spaces. The first time during this shift that the silt elemental enters an enemy's space, that enemy takes 5 damage and is slowed until the end of the silt elemental's next turn.

Skills +10
Str 16 (+8)                Dex 18 (+9)                Wis 15 (+7)
Con 20 (+10)                Int 4 (+2)                Cha 6 (+3)

Alignment Unaligned        Languages Primordial

Published in Dungeon Magazine 184.