Wood Woad (Dungeon 185) - Monsters

Wood Woad (Dungeon 185)
Medium fey humanoid (plant)
Level 8 Soldier XP 350

HP 92; Bloodied 46Initiative +5
AC 23, Fortitude 21, Reflex 18, Will 21Perception+12
Speed 5

Standard Actions

(⚔) Club (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 1d8 + 8 damage.

Nature's Judgment (healing) ✦ Recharge ⚅

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d8 + 8 damage, and the target is immobilized and takes ongoing 5 damage (save ends both). When the target takes the ongoing damage, the fey enemy or plant enemy nearest to the target regains an equal number of hit points.

Miss: The wood woad recharges nature's judgment.

Minor Actions

Nature's Mystery (charm) ✦ Encounter

Effect: Close burst 2 (one creature in the burst). The target takes a -2 penalty to attack rolls, all defenses, and saving throws (save ends). In addition, the target takes a -5 penalty to saving throws against this effect unless it succeeds on a DC 20 Nature check (a minor action).

Skills Intimidate +11
Str 18 (+8)                Dex 9 (+3)                Wis 16 (+7)
Con 20 (+9)                Int 10 (+4)                Cha 10 (+4)

Alignment Unaligned        Languages Common, Elven
Equipment: small wooden shield, club .

Published in Dungeon Magazine 185.