Boldos Grimehammer
Medium natural humanoid (undead), dwarf
Level 9 Brute XP 400
| HP 122; Bloodied 61 | Initiative +5 |
| AC 21, Fortitude 20, Reflex 19, Will 19 | Perception+10 |
| Speed 5 | Darkvision |
| Immune disease, fear; Resist 10 necrotic; Vulnerable 5 radiant | |
Traits
Stand Your Ground
When an effect forces Boldos to move—through a pull, a push, or a slide—he can move 1 square fewer than the effect specifies. In addition, when an attack would knock Boldos prone, he can immediately make a saving throw to avoid falling prone.
Standard Actions
(⚔) Battleaxe (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +14 vs. AC
Hit: 2d10 + 10 damage.
⚔ Mighty Swing (weapon) ✦ At-Will
Attack: Melee 1 (one or two creatures); +14 vs. AC
Hit: 2d10 + 5 damage, and Boldos either pushes the target 1 square or knocks it prone.
Triggered Actions
⚔ Soldier of Fortune ✦ At-Will
Trigger: Boldos is hit by an attack that pulls, pushes, or slides him.
Effect (Immediate Interrupt): Boldos uses battleaxe and gains a +5 bonus to the damage roll.
Skills Athletics +13, Dungeoneering +10, Endurance +17
Str 19 (+8) Dex 13 (+5) Wis 13 (+5)
Con 22 (+10) Int 9 (+3) Cha 10 (+4)
Alignment Evil Languages Common, Dwarven
Equipment: tarnished chain armor, broken shield, battleaxe .
Published in Monster Vault: Threats to the Nentir Vale, page(s) 19.