Barbazu-Bonded Duergar
Medium natural humanoid
Level 10 Soldier XP 500
| HP 104; Bloodied 52 | Initiative +11 |
| AC 26, Fortitude 23, Reflex 22, Will 21 | Perception+8 |
| Speed 5 | Darkvision |
| Resist 10 fire, 10 poison | |
Traits
☼ Beard Tendrils ✦ Aura 1
Any enemy that ends its turn in the aura takes 5 damage
Battle Frenzy
While the duergar is bloodied, it gains a +2 bonus to attack rolls and deals 3 extra damage with its attacks.
Standard Actions
(⚔) Glaive Hack (weapon) ✦ At-Will
Attack: Melee 2 (one creature); +15 vs. AC
Hit: 3d6 + 8 damage, and the target is marked until the end of the duergar's next turn.
ᗕ Glaive Sweep (weapon) ✦ Recharge ⚄ ⚅
Attack: Close burst 2 (enemies in the burst); +15 vs. AC
Hit: 2d6 + 7 damage.
Minor Actions
➶ Infernal Quills (poison) ✦ Encounter
Attack: Ranged 3 (one creature); +15 vs. AC
Hit: 1d8 + 6 damage, and the target takes ongoing 5 poison damage and a -2 penalty to attack rolls (save ends both).
Skills Athletics +15, Dungeoneering +13
Str 21 (+10) Dex 18 (+9) Wis 16 (+8)
Con 16 (+8) Int 13 (+6) Cha 14 (+7)
Alignment Evil Languages Common, Deep Speech, Dwarven
Equipment: chainmail , glaive .
Published in Dungeon Magazine 187.