Emberwrought Homunculus
Medium elemental animate (construct)
Level 12 Skirmisher XP 700
| HP 120; Bloodied 60 | Initiative +14 |
| AC 26, Fortitude 23, Reflex 26, Will 21 | Perception+7 |
| Speed 6 | Darkvision |
| Immune disease, fire, poison, sleep; Vulnerable 10 cold | |
Traits
☼ Asmodeus's Shield ✦ Aura 2
While the homunculus's master is in the aura, the master takes only half damage from melee attacks and ranged attacks.
Standard Actions
(⚔) Flaming Fist (fire) ✦ At-Will
Attack: Melee 1 (one creature); +17 vs. AC
Hit: 3d8 + 4 fire damage.
ᗕ Swirling Embers (fire) ✦ Recharge ⚅
Attack: Close blast 3 (enemies in the blast); +15 vs. Reflex
Hit: 1d8 + 4 fire damage, and ongoing 10 fire damage (save ends).
Move Actions
Speed of Flame ✦ Recharge ⚃ ⚄ ⚅
Effect: The homunculus shifts up to half its speed, but must end the shift adjacent to its master.
Triggered Actions
⚔ Flaming Fury ✦ Encounter
Trigger: An enemy bloodies the homunculus's master.
Effect (Free Action): The homunculus shifts up to its speed to a square adjacent to the triggering enemy and uses flaming fist against it.
Str 15 (+8) Dex 22 (+12) Wis 13 (+7)
Con 16 (+9) Int 8 (+5) Cha 3 (+2)
Alignment Unaligned Languages Deep Speech
Published in Dungeon Magazine 187.