Vrikus, Ghoul Boss - Monsters

Vrikus, Ghoul Boss
Medium natural humanoid (undead)
Level 5 Elite Soldier XP 400

HP 126; Bloodied 63Initiative +8
AC 21, Fortitude 17, Reflex 19, Will 16Perception+2
Speed 8, climb 4Darkvision
Immune disease, poison; Resist 10 necrotic
Saving Throws +2; Action Points 1

Traits

Weakened Paralysis

Whenever the ghoul takes radiant damage, one creature immobilized or stunned by the ghoul can make a saving throw against one of those effects.

Standard Actions

(⚔) ClawsAt-Will

Attack: Melee 1 (one creature); +10 vs. AC

Hit: 2d6 + 6 damage, and the target is immobilized (save ends).

Double AttackAt-Will

Effect: Vrikus uses claws twice.

Ghoulish BiteAt-Will

Attack: Melee 1 (one immobilized, restrained, stunned, or unconscious creature); +10 vs. AC

Hit: 4d6 + 6 damage, and the target is stunned (save ends).

Triggered Actions

Cruel Bite ✦ Recharge ⚄ ⚅

Trigger: An enemy adjacent to Vrikus uses an attack power that doesn't include Vrikus as a target.

Effect (Immediate Interrupt): Vrikus uses ghoulish bite against the triggering enemy, even if that enemy isn't immobilized, restrained, stunned, or unconscious.

Skills Intimidate +8, Stealth +11
Str 14 (+4)                Dex 19 (+6)                Wis 11 (+2)
Con 15 (+4)                Int 11 (+2)                Cha 13 (+3)

Alignment Chaotic Evil        Languages Common

Published in Dungeon Magazine 187.