Street Golem
Large natural animate (construct)
Level 10 Soldier XP 500
| HP 52; Bloodied 26 | Initiative +8 |
| AC 25, Fortitude 24, Reflex 20, Will 22 | Perception+8 |
| Speed 7 | Darkvision |
| Resist 10 to all damage | |
Traits
☼ Loose Cobbles ✦ Aura 2
Squares in the aura are difficult terrain for enemies.
Plodding
The golem cannot shift.
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 2 (one creature); +15 vs. AC
Hit: 2d6 + 10 damage, and the target is slowed until the end of the golem's next turn.
ᗕ Street's Clutches ✦ Recharge ⚄ ⚅
Attack: Close burst 2 (enemies in the burst); +13 vs. Reflex
Hit: 2d8 + 5 damage, and the target is slowed (save ends). If the target is already slowed, it is instead immobilized (save ends).
Str 21 (+10) Dex 12 (+6) Wis 16 (+8)
Con 17 (+8) Int 3 (+1) Cha 3 (+1)
Alignment Unaligned Languages -
Published in The Shadowfell, page(s) 105.