Street Golem - Monsters

Street Golem
Large natural animate (construct)
Level 10 Soldier XP 500

HP 52; Bloodied 26Initiative +8
AC 25, Fortitude 24, Reflex 20, Will 22Perception+8
Speed 7Darkvision
Resist 10 to all damage

Traits

Loose CobblesAura 2

Squares in the aura are difficult terrain for enemies.

Plodding

The golem cannot shift.

Standard Actions

(⚔) SlamAt-Will

Attack: Melee 2 (one creature); +15 vs. AC

Hit: 2d6 + 10 damage, and the target is slowed until the end of the golem's next turn.

Street's Clutches ✦ Recharge ⚄ ⚅

Attack: Close burst 2 (enemies in the burst); +13 vs. Reflex

Hit: 2d8 + 5 damage, and the target is slowed (save ends). If the target is already slowed, it is instead immobilized (save ends).

Str 21 (+10)                Dex 12 (+6)                Wis 16 (+8)
Con 17 (+8)                Int 3 (+1)                Cha 3 (+1)

Alignment Unaligned        Languages -

Published in The Shadowfell, page(s) 105.