Hearth Golem
Large natural animate (construct)
Level 13 Elite Controller XP 1600
| HP 256; Bloodied 128 | Initiative +6 |
| AC 27, Fortitude 28, Reflex 23, Will 25 | Perception+8 |
| Speed 6 | Darkvision |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Hearthfire (fire) ✦ Aura 2
Any enemy that ends its turn in the aura takes 5 fire damage.
Plodding
The golem cannot shift.
Standard Actions
(⚔) Slam (fire) ✦ At-Will
Attack: Melee 1 (one creature); +18 vs. AC
Hit: 2d10 + 5 fire damage, and the target gains vulnerable 5 fire until the end of the golem's next turn.
⚔ Double Attack ✦ At-Will
Effect: The golem uses slam twice.
ᗕ Ash Blast (fire) ✦ At-Will
Attack: Close blast 3 (creatures in the blast); +16 vs. Fortitude
Hit: 2d10 + 10 fire damage, and the target takes a -2 penalty to attack rolls (save ends).
Minor Actions
ᗕ Flare Up (fire) ✦ Recharge when the golem takes fire damage
Attack: Close burst 2 (creatures in the burst); +16 vs. Reflex
Hit: 2d6 + 5 fire damage. Until the end of the golem's next turn, its slam also deals ongoing 5 fire damage (save ends).
Str 21 (+11) Dex 10 (+6) Wis 14 (+8)
Con 16 (+9) Int 3 (+2) Cha 3 (+2)
Alignment Unaligned Languages -
Published in The Shadowfell, page(s) 105.