Human Fire Elementalist - Monsters

Human Fire Elementalist
Medium natural humanoid
Level 8 Artillery XP 350

HP 67; Bloodied 33Initiative +4
AC 20, Fortitude 17, Reflex 20, Will 21Perception+7
Speed 6

Traits

Crown of FlameAura 2

Enemies have vulnerable 5 fire while in the aura.

Standard Actions

(⚔) Magma Staff (fire, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 2d6 + 5 fire damage.

(➶) Rivulet of Fire (fire, implement) ✦ At-Will

Attack: Ranged 10 (one or two creatures); +13 vs. Reflex

Hit: Ongoing 10 fire damage (save ends).

Ring of Fire (fire, implement, zone) ✦ Encounter

Effect: Area burst 2 within 10; the burst creates a zone that lasts until the end of the elementalist's next turn. The zone blocks line of sight and is difficult terrain. Any creature that enters the zone or ends its turn there takes 10 fire damage.

Sustain Minor: The zone persists until the end of the elementalist's next turn.

Volcanic Eruption (fire, implement) ✦ Encounter

Attack: Area burst 1 within 10 (one creature); +13 vs. Reflex

Hit: 2d6 + 10 fire damage, and the elementalist slides the target up to 3 squares. If the target has ongoing fire damage, it is also dazed (save ends).

Skills Arcana +13, Nature +12
Str 10 (+4)                Dex 11 (+4)                Wis 17 (+7)
Con 13 (+5)                Int 19 (+8)                Cha 10 (+4)

Alignment Unaligned        Languages Common, Primordial
Equipment: staff implement .

Published in Dungeon Magazine 187.