Icicle Swarm - Monsters

Icicle Swarm
Medium elemental animate (cold, swarm)
Level 6 Skirmisher XP 250

HP 68; Bloodied 34Initiative +8
AC 20, Fortitude 19, Reflex 21, Will 18Perception+3
Speed 0 (ice walk), fly 7 (hover)
Immune disease, poison; Resist 10 cold, half damage from melee and ranged attacks; Vulnerable 10 fire, 10 against close and area attacks

Traits

Swarm Attack (cold) ✦ Aura 1

Any enemy that ends its turn in the aura takes 5 cold damage.

Swarm

The swarm can occupy the same space as another creature, and an enemy can enter its space, which is difficult terrain. The swarm cannot be pulled, pushed, or slid by melee or ranged attacks. It can squeeze through any opening that is large enough for a Tiny creature.

Standard Actions

(⚔) Icicle Stab (cold) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 3d6 + 4 cold damage. On a critical hit, the target is immobilized (save ends).

Effect: Before or after the attack, the swarm can shift up to 2 squares.

Str 13 (+4)                Dex 16 (+6)                Wis 10 (+3)
Con 12 (+4)                Int 8 (+2)                Cha 6 (+1)

Alignment Evil        Languages Primordial

Published in Monster Vault: Threats to the Nentir Vale, page(s) 55.