Icicle Swarm
Medium elemental animate (cold, swarm)
Level 6 Skirmisher XP 250
| HP 68; Bloodied 34 | Initiative +8 |
| AC 20, Fortitude 19, Reflex 21, Will 18 | Perception+3 |
| Speed 0 (ice walk), fly 7 (hover) | |
| Immune disease, poison; Resist 10 cold, half damage from melee and ranged attacks; Vulnerable 10 fire, 10 against close and area attacks | |
Traits
☼ Swarm Attack (cold) ✦ Aura 1
Any enemy that ends its turn in the aura takes 5 cold damage.
Swarm
The swarm can occupy the same space as another creature, and an enemy can enter its space, which is difficult terrain. The swarm cannot be pulled, pushed, or slid by melee or ranged attacks. It can squeeze through any opening that is large enough for a Tiny creature.
Standard Actions
(⚔) Icicle Stab (cold) ✦ At-Will
Attack: Melee 1 (one creature); +11 vs. AC
Hit: 3d6 + 4 cold damage. On a critical hit, the target is immobilized (save ends).
Effect: Before or after the attack, the swarm can shift up to 2 squares.
Str 13 (+4) Dex 16 (+6) Wis 10 (+3)
Con 12 (+4) Int 8 (+2) Cha 6 (+1)
Alignment Evil Languages Primordial
Published in Monster Vault: Threats to the Nentir Vale, page(s) 55.