Vincent Gravelstoke - Monsters

Vincent Gravelstoke
Medium natural humanoid, human
Level 12 Lurker XP 700

HP 90; Bloodied 45Initiative +16
AC 26, Fortitude 21, Reflex 25, Will 23Perception+12
Speed 6Darkvision

Traits

Stone Cold Slayer

Any creature killed by Vincent is petrified. As long as the creature remains petrified, it cannot be raised from the dead. Vincent can end the effect by touching the petrified creature. The effect can also be ended by spilling one or more drops of Vincent's blood on the petrified creature.

Standard Actions

(⚔) Poisoned Rapier (necrotic, poison, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. Fortitude

Hit: 2d6 + 8 necrotic and poison damage. If the target is granting combat advantage to Vincent, it also takes ongoing 10 damage (save ends).

Shadow Strike (weapon) ✦ Recharge when Vincent is first bloodied

Effect: Vincent is removed from play. At the start of his next turn, he reappears in a square within 10 squares of his previous location and can make the following attack as a standard action.

Attack: Melee 1 (one creature); +17 vs. AC

Hit: 4d8 + 12 damage, and the target cannot spend healing surges (save ends).

Miss: Half damage.

Minor Actions

Fade into the Shadows (illusion) ✦ Encounter

Effect: Vincent becomes insubstantial and gains partial concealment until the start of his next turn. The effect ends immediately if Vincent attacks or takes radiant damage. While insubstantial, he takes half damage from all attacks except those that deal force damage.

Triggered Actions

ParryAt-Will

Trigger: An enemy hits Vincent with a melee attack.

Effect (Immediate Interrupt): Vincent gains a +4 power bonus to all defenses against the triggering attack.

Skills Stealth +17
Str 17 (+9)                Dex 22 (+12)                Wis 13 (+7)
Con 12 (+7)                Int 13 (+7)                Cha 7 (+4)

Alignment Evil        Languages Common, Elven
Equipment: leather armor , rapier .

Published in Monster Vault: Threats to the Nentir Vale, page(s) 58.