Juiblex - Monsters

Juiblex
Huge elemental magical beast (demon, ooze)
Level 26 Solo Soldier XP 45000

HP 968; Bloodied 484Initiative +20
AC 42, Fortitude 40, Reflex 38, Will 36Perception+24
Speed 6, climb 6, swim 6Darkvision
Immune acid, disease, surprised; Resist 20 poison
Saving Throws +5; Action Points 2

Traits

Fetid Horror (psychic) ✦ Aura 2

Any enemy that ends its turn in the aura takes 15 psychic damage and is slowed until the end of its next turn.

All-Around Vision

Enemies can't gain combat advantage by flanking Juiblex.

Ooze

While squeezing, Juiblex moves at full speed rather than half speed, he doesn't take the -5 penalty to attack rolls, and he doesn't grant combat advantage for squeezing.

Instinctive Shudders

On an initiative count of 10 + his initiative check, Juiblex can use a free action to use heaving mass. If he cannot use a free action to make this attack due to an effect or condition, then that effect or condition ends instead.

Standard Actions

(⚔) Corroding Grasp (acid) ✦ At-Will

Attack: Melee 3 (one creature); +29 vs. Reflex

Hit: 2d8 + 10 acid damage, and the target is grabbed (escape DC 34) if Juiblex is grabbing fewer than four creatures. Until the grab ends, the target takes ongoing 15 acid damage, and whenever Juiblex moves, he automatically pulls the target with him.

Heaving Mass (acid) ✦ At-Will

Attack: Close burst 1 (creatures in the burst); +29 vs. Fortitude

Hit: 2d12 + 21 acid damage. If Juiblex has the target grabbed, it takes 10 extra acid damage.

Flowing Slime (acid) ✦ Recharge when Juiblex uses towering slime

Attack: Close burst 3 (creatures in the burst); +29 vs. Reflex

Hit: 2d12 + 10 acid damage, and Juiblex pulls the target up to 2 squares. It is then grabbed (escape DC 34) if Juiblex is grabbing fewer than four creatures. Until the grab ends, the target takes ongoing 15 acid damage, and whenever Juiblex moves, he automatically pulls the target with him.

Miss: Half damage, and Juiblex pulls the target up to 2 squares.

Towering Slime (acid) ✦ Recharge when Juiblex uses flowing slime

Attack: Close blast 5 (creatures in the blast); +29 vs. Fortitude

Hit: 3d12 + 15 acid damage, and Juiblex knocks the target prone.

Effect: Juiblex shifts up to 6 squares to a square adjacent to the blast. During the shift, Juiblex can move through enemies' spaces, dealing 10 acid damage to an enemy the first time he enters that enemy's space.

Burning Excretion (acid) ✦ At-Will

Attack: Area burst 2 within 20 (creatures in the burst); +29 vs. Reflex

Hit: 2d12 + 16 acid damage, and the target is blinded until the end of Juiblex's next turn. Juiblex also knocks the target prone.

Spawn Ooze ScionAt-Will

Requirement: No ooze scions are in play, and Juiblex is not bloodied.

Effect: Juiblex takes 100 damage. Six ooze scions then appear in different unoccupied squares within 5 squares of Juiblex. These ooze scions act on the same initiative count as Juiblex, but immediately after it.

Move Actions

Oozing AdvanceAt-Will

Effect: Juiblex shifts up to his speed.

Triggered Actions

Shuddering RebukeAt-Will

Trigger: An enemy adjacent to Juiblex hits him with a melee attack.

Effect (Immediate Reaction): Juiblex uses corroding grasp against the triggering enemy.

Variable Resistance2/Encounter

Trigger: Juiblex takes cold, fire, lightning, or thunder damage.

Effect (Free Action): Juiblex gains resist 20 to the triggering damage type until the end of the encounter or until he uses variable resistance again.

Skills Arcana +25, History +25, Intimidate +22, Stealth +23
Str 30 (+23)                Dex 21 (+18)                Wis 23 (+19)
Con 26 (+21)                Int 25 (+20)                Cha 19 (+17)

Alignment Chaotic Evil        Languages Abyssal

Published in Dungeon Magazine 188.