Gray Company Recruit - Monsters

Gray Company Recruit
Medium natural humanoid, human
Level 7 Minion Artillery XP 75

HP 1; a missed attack never damages a minion.Initiative +7
AC 21, Fortitude 19, Reflex 20, Will 18Perception+4
Speed 6

Traits

Grim Solidarity

If the recruit starts its turn adjacent to a creature that has grim solidarity, it can make a saving throw against one effect that a save can end.

Standard Actions

(⚔) Short Sword (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 6 damage.

(➶) Shortbow (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +14 vs. AC

Hit: 6 damage.

Triggered Actions

⚔ ➶ Inspired FervorAt-Will 1/round

Trigger: The recruit scores a critical hit against an enemy.

Effect (Free Action): The recruit makes a basic attack against the enemy, with a +2 power bonus to the attack roll.

Str 15 (+5)                Dex 18 (+7)                Wis 12 (+4)
Con 16 (+6)                Int 10 (+3)                Cha 16 (+6)

Alignment Unaligned        Languages Common
Equipment: studded leather, arrow x20, short sword , shortbow .

Published in Monster Vault: Threats to the Nentir Vale, page(s) 62, Dungeon Magazine 206.