Harken's Heart Druid - Monsters

Harken's Heart Druid
Medium natural humanoid (shapechanger), elf
Level 7 Controller XP 300

HP 78; Bloodied 39Initiative +6
AC 21, Fortitude 18, Reflex 19, Will 20Perception+12
Speed 7 (forest walk)Low-light vision

Traits

Wild Step

The druid ignores difficult terrain whenever it shifts.

Standard Actions

(⚔) LungeAt-Will

Requirement: The druid must be in beast form.

Attack: Melee 1 (one creature); +10 vs. Reflex

Hit: 2d8 + 6 damage.

Effect: The druid slides the target up to 2 squares.

(⚔) Quarterstaff (weapon) ✦ At-Will

Requirement: The druid must be in humanoid form.

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d8 + 6 damage.

(➶) EntangleAt-Will

Attack: Ranged 5 (one creature); +10 vs. Reflex

Hit: The target is immobilized (save ends).

Wall of Thorns (zone) ✦ Recharge when first bloodied

Requirement: The druid must be in humanoid form.

Attack: Area burst wall 8 within 10 (creatures in the wall); +10 vs. Reflex

Hit: 1d10 + 5 damage, and ongoing 5 damage (save ends).

Effect: The wall creates a zone up to 4 squares high that lasts until the end of the encounter. The zone is difficult terrain for creatures without forest walk. Any creature without forest walk that enters the zone or ends its turn there takes 5 damage.

Minor Actions

Change Shape (polymorph) ✦ At-Will

Effect: The druid alters its physical form to appear as a Medium beast until it uses change shape again or until it dies. It can also use this power to return to its humanoid form.

Skills Nature +12, Stealth +11
Str 15 (+5)                Dex 16 (+6)                Wis 18 (+7)
Con 14 (+5)                Int 12 (+4)                Cha 14 (+5)

Alignment Unaligned        Languages Common, Elven
Equipment: quarterstaff .

Published in Monster Vault: Threats to the Nentir Vale, page(s) 64.