Zindriel, Sand Bride
Medium fey humanoid
Level 10 Elite Controller XP 1000
| HP 200; Bloodied 100 | Initiative +8 |
| AC 24, Fortitude 20, Reflex 22, Will 24 | Perception+14 |
| Speed 8, burrow 6 | Darkvision |
| Immune disease, poison | |
| Saving Throws +2 (+4 against restrained, immobilized, and slowed); Action Points 1 | |
Traits
Ensorcelling Magic
When Zindriel would kill a creature with psychic damage, she can choose not to kill that creature, and instead the creature permanently becomes either a Mahin'drazal archer, a Mahin'drazal guard, or a Mahin'drazal servant (Zindriel's choice). The creature does not regain hit points when this change occurs, but it can regain hit points as normal.
Sandform Body
Zindriel ignores difficult terrain.
Standard Actions
(⚔) Dehydrating Touch (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. Fortitude
Hit: 2d8 + 9 necrotic damage, and the target takes a -2 penalty to all defenses until the end of Zindriel's next turn.
(⚔) Sand Blast ✦ At-Will
Attack: Melee 4 (one creature); +13 vs. Reflex
Hit: 1d10 + 9 damage, and Zindriel pushes the target up to 4 squares.
⚔ Double Attack ✦ At-Will
Effect: Zindriel makes two melee basic attacks.
(➶) Ego Bore (psychic) ✦ At-Will
Attack: Ranged 10 (one creature); +13 vs. Will
Hit: 2d10 + 7 psychic damage, and the target gains vulnerable 5 psychic until the end of Zindriel's next turn. If the target is already vulnerable to psychic damage, increase the vulnerability by 5 (maximum 30).
✻ Sand Drown ✦ Recharge ⚄ ⚅
Attack: Area burst 1 within 10 (enemies in the burst); +13 vs. Reflex
Hit: 3d10 + 10 damage, and the target is restrained (save ends).
Insidious Mirage (illusion, zone) ✦ Encounter
Effect: Zindriel creates a zone in an area burst 4 within 10 squares that lasts until the end of the encounter. The zone is difficult terrain for enemies. When an enemy ends its turn in the zone, Zindriel can slide it up to 2 squares as a free action. Zindriel can move the zone up to 4 squares as a minor action.
Minor Actions
Animate Puppet (healing) ✦ Encounter
Effect: Zindriel chooses a dead Mahin'drazal archer ally, Mahin'drazal guard ally, or Mahin'drazal servant ally within 10 squares of her. That ally returns to life and can spend a healing surge.
Deceptive Veil (illusion) ✦ At-Will
Effect: Zindriel can disguise herself to appear as any Medium humanoid, usually a female of any race. She retains her statistics in her new form. Her clothing, armor, and other possessions do not change. A successful Insight check (opposed by Zindriel's Bluff check) pierces the disguise.
Skills Arcana +13, Bluff +15, Insight +14, Stealth +13
Str 11 (+5) Dex 17 (+8) Wis 18 (+9)
Con 12 (+6) Int 17 (+8) Cha 20 (+10)
Alignment Chaotic Evil Languages Common, Elven
Published in Dungeon Magazine 188.