Zindriel, Sand Bride - Monsters

Zindriel, Sand Bride
Medium fey humanoid
Level 10 Elite Controller XP 1000

HP 200; Bloodied 100Initiative +8
AC 24, Fortitude 20, Reflex 22, Will 24Perception+14
Speed 8, burrow 6Darkvision
Immune disease, poison
Saving Throws +2 (+4 against restrained, immobilized, and slowed); Action Points 1

Traits

Ensorcelling Magic

When Zindriel would kill a creature with psychic damage, she can choose not to kill that creature, and instead the creature permanently becomes either a Mahin'drazal archer, a Mahin'drazal guard, or a Mahin'drazal servant (Zindriel's choice). The creature does not regain hit points when this change occurs, but it can regain hit points as normal.

Sandform Body

Zindriel ignores difficult terrain.

Standard Actions

(⚔) Dehydrating Touch (necrotic) ✦ At-Will

Attack: Melee 1 (one creature); +13 vs. Fortitude

Hit: 2d8 + 9 necrotic damage, and the target takes a -2 penalty to all defenses until the end of Zindriel's next turn.

(⚔) Sand BlastAt-Will

Attack: Melee 4 (one creature); +13 vs. Reflex

Hit: 1d10 + 9 damage, and Zindriel pushes the target up to 4 squares.

Double AttackAt-Will

Effect: Zindriel makes two melee basic attacks.

(➶) Ego Bore (psychic) ✦ At-Will

Attack: Ranged 10 (one creature); +13 vs. Will

Hit: 2d10 + 7 psychic damage, and the target gains vulnerable 5 psychic until the end of Zindriel's next turn. If the target is already vulnerable to psychic damage, increase the vulnerability by 5 (maximum 30).

Sand Drown ✦ Recharge ⚄ ⚅

Attack: Area burst 1 within 10 (enemies in the burst); +13 vs. Reflex

Hit: 3d10 + 10 damage, and the target is restrained (save ends).

Insidious Mirage (illusion, zone) ✦ Encounter

Effect: Zindriel creates a zone in an area burst 4 within 10 squares that lasts until the end of the encounter. The zone is difficult terrain for enemies. When an enemy ends its turn in the zone, Zindriel can slide it up to 2 squares as a free action. Zindriel can move the zone up to 4 squares as a minor action.

Minor Actions

Animate Puppet (healing) ✦ Encounter

Effect: Zindriel chooses a dead Mahin'drazal archer ally, Mahin'drazal guard ally, or Mahin'drazal servant ally within 10 squares of her. That ally returns to life and can spend a healing surge.

Deceptive Veil (illusion) ✦ At-Will

Effect: Zindriel can disguise herself to appear as any Medium humanoid, usually a female of any race. She retains her statistics in her new form. Her clothing, armor, and other possessions do not change. A successful Insight check (opposed by Zindriel's Bluff check) pierces the disguise.

Skills Arcana +13, Bluff +15, Insight +14, Stealth +13
Str 11 (+5)                Dex 17 (+8)                Wis 18 (+9)
Con 12 (+6)                Int 17 (+8)                Cha 20 (+10)

Alignment Chaotic Evil        Languages Common, Elven

Published in Dungeon Magazine 188.