Mahin'drazal Archer - Monsters

Mahin'drazal Archer
Medium natural humanoid
Level 10 Artillery XP 500

HP 85; Bloodied 42Initiative +11
AC 24, Fortitude 22, Reflex 24, Will 21Perception+13
Speed 6
Immune fear

Traits

Devoted of Zindriel

Any time the archer is hit by an attack against its Will, the archer takes damage as normal, but ignores all other effects of the attack.

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 4d4+ 4 damage.

(➶) Longbow (weapon) ✦ At-Will

Attack: Ranged 20 (one creature); +17 vs. AC

Hit: 2d8 + 9 damage, or if the target is adjacent to Zindriel, 4d8 + 9 damage, and the archer pushes the target up to 2 squares.

Triggered Actions

Fleeing Shot (weapon) ✦ At-Will

Trigger: An enemy ends its turn adjacent to the archer.

Effect (Immediate Reaction): The archer shifts up to 3 squares, then makes the following attack.

Attack: Ranged 5 (the triggering enemy); +17 vs. AC

Hit: 2d8 + 9 damage, and the target falls prone.

Str 13 (+6)                Dex 22 (+11)                Wis 16 (+8)
Con 19 (+9)                Int 10 (+5)                Cha 6 (+3)

Alignment Unaligned        Languages understands Common and Elven
Equipment: obsidian dagger, leather armor , longbow .

Published in Dungeon Magazine 188.