Saruun Bat - Monsters

Saruun Bat
Tiny natural beast
Level 10 Minion Skirmisher XP 125

HP 1; a missed attack never damages a minion.Initiative +13
AC 24, Fortitude 22, Reflex 24, Will 21Perception+5
Speed 2, fly 6 (hover)Blindsight 5

Traits

See the UnseenAura 1

Enemies cannot benefit from any concealment while in the aura.

Standard Actions

(⚔) Shrieking Dive (thunder) ✦ At-Will

Effect: The bat flies up to its fly speed. At any point during its movement, it makes the following attack once. This movement does not provoke opportunity attacks.

    Attack: Melee 0 (one creature); +13 vs. Will

    Hit: 8 thunder damage, and the target takes a -2 penalty to attack rolls until the end of its next turn.

Triggered Actions

Shielding FamiliarEncounter

Trigger: An attack damages an ally in the bat's space or adjacent to it.

Effect (Immediate Interrupt): The triggering attack deals only half damage to the ally, and the bat drops to 0 hit points.

Str 6 (+3)                Dex 23 (+11)                Wis 10 (+5)
Con 13 (+6)                Int 2 (+1)                Cha 10 (+5)

Alignment Unaligned        Languages -

Published in Monster Vault: Threats to the Nentir Vale, page(s) 78.