Mooncalf
Large aberrant magical beast
Level 10 Controller XP 500
| HP 112; Bloodied 56 | Initiative +8 |
| AC 24, Fortitude 24, Reflex 21, Will 22 | Perception+13 |
| Speed 6, fly 8 | Darkvision |
| Resist 10 lightning, 10 thunder | |
Traits
Tentacle Snare
When the mooncalf moves, all creatures grabbed by it are pulled with it.
Standard Actions
(⚔) Tentacle Rake ✦ At-Will
Attack: Melee 4 (one creature not grabbed by the mooncalf); +15 vs. AC
Hit: 2d10 + 7 damage.
⚔ Tentacle Grab ✦ At-Will
Attack: Melee 4 (one Large or smaller creature not grabbed by the mooncalf); +13 vs. Reflex
Hit: 2d10 + 2 damage, the mooncalf pulls the target up to 3 squares, and the target is grabbed (escape DC 18). The target takes ongoing 5 damage until the grab ends.
Special: The mooncalf can grab up to two creatures at once. It can release a grabbed creature as a free action.
⚔ Vile Bite ✦ At-Will
Attack: Melee 1 (one creature grabbed by the mooncalf); +15 vs. AC
Hit: 2d8 + 9 damage, and the target cannot spend healing surges until the start of the mooncalf's next turn.
Minor Actions
ᗕ Lure (charm) ✦ At-Will 1/round
Attack: Close burst 10 (one creature in the burst); +13 vs. Will
Hit: The mooncalf pulls the target up to 5 squares.
✻ Stormwrack (lightning, thunder, zone) ✦ Encounter
Effect: Area burst 2 within 10. The burst creates a zone that lasts until the end of the mooncalf's next turn. Any creature that ends its turn in the zone takes 10 lightning and thunder damage.
Sustain Minor: The zone persists until the end of the mooncalf's next turn.
Skills Stealth +13
Str 18 (+9) Dex 16 (+8) Wis 17 (+8)
Con 24 (+12) Int 19 (+9) Cha 21 (+10)
Alignment Evil Languages understands Deep Speech, telepathy 20
Published in Monster Vault: Threats to the Nentir Vale, page(s) 80.