Mooncalf Rogue - Monsters

Mooncalf Rogue
Huge aberrant magical beast
Level 15 Solo Soldier XP 6000

HP 620; Bloodied 310Initiative +12
AC 31, Fortitude 30, Reflex 27, Will 27Perception+16
Speed 6, fly 8Darkvision
Resist 10 lightning, 10 thunder
Saving Throws +5; Action Points 2

Traits

Psychic Veil

The mooncalf is invisible to creatures more than 6 squares away from it.

Superior Brain

Any dazing or stunning effects on the mooncalf end at the start of its turn.

Tentacle Snare

When the mooncalf moves, all creatures grabbed by it are pulled with it.

Standard Actions

(⚔) Tentacle SlamAt-Will

Attack: Melee 6 (one creature not grabbed by the mooncalf); +20 vs. AC

Hit: 2d12 + 10 damage, and the target falls prone.

Tentacle GrabAt-Will

Attack: Melee 6 (one Huge or smaller creature not grabbed by the mooncalf); +18 vs. Reflex

Hit: 1d12 + 7 damage, the mooncalf pulls the target up to 5 squares, and the target is grabbed (escape DC 22). The target takes ongoing 10 damage until the grab ends.

Special: The mooncalf can grab up to two creatures at once. It can release a grabbed creature as a free action.

Vile BiteAt-Will

Attack: Melee 1 (one creature grabbed by the mooncalf); +20 vs. AC

Hit: 2d10 + 12 damage, and the target cannot spend healing surges until the start of the mooncalf's next turn.

MultiattackAt-Will

Effect: The mooncalf makes three melee attacks, each against a different target.

Minor Actions

Windwrack ✦ Recharge ⚄ ⚅

Effect: The mooncalf activates an aura 3 that lasts until the end of the mooncalf's next turn. Creatures in the aura cannot shift. Any Medium or smaller creature that ends its turn in the aura falls prone.

Triggered Actions

Tentacle FlurryAt-Will

Trigger: An enemy escapes the mooncalf's tentacle grab.

Attack (Immediate Reaction): Close burst 1 (enemies in the burst); +20 vs. AC

Hit: 2d12 + 10 damage.

Skills Stealth +15
Str 25 (+14)                Dex 16 (+10)                Wis 19 (+11)
Con 27 (+15)                Int 21 (+12)                Cha 21 (+12)

Alignment Evil        Languages understands Deep Speech, telepathy 20

Published in Monster Vault: Threats to the Nentir Vale, page(s) 81.