High Lord Tynaron
Medium natural humanoid, human
Level 11 Elite Controller (Leader) XP 1200
| HP 228; Bloodied 114 | Initiative +7 |
| AC 25, Fortitude 23, Reflex 22, Will 25 | Perception+14 |
| Speed 6 | |
| Resist 10 fire, 10 necrotic | |
| Saving Throws +2; Action Points 1 | |
Traits
☼ Lashing Chains ✦ Aura 2
Protoplasmic chains surround Tynaron in battle, flailing at nearby foes. Enemies within the aura cannot shift, and any enemy that ends its turn in the aura takes 5 damage.
Standard Actions
(⚔) Brazen Rod (fire, weapon) ✦ At-Will
Attack: Melee 1 (one creature); +16 vs. AC
Hit: 1d10 + 5 damage, and ongoing 10 fire damage (save ends). Tynaron slides the target up to 3 squares.
➶ Hellfire Bolt (fire, implement, necrotic) ✦ At-Will
Attack: Ranged 10 (one creature); +14 vs. Reflex
Hit: 2d6 + 7 fire and necrotic damage, and the target is dazed until the end of Tynaron's next turn.
✻ Chains of Dis (fire, implement) ✦ Recharge ⚃ ⚄ ⚅
Attack: Area burst 2 within 10 (creatures in the burst); +14 vs. Reflex
Hit: 2d8 + 5 damage, and the target is restrained and takes ongoing 10 fire damage (save ends both).
Miss: Half damage.
Minor Actions
ᗕ Infernal Command (fire) ✦ Recharge when first bloodied
Effect: Close burst 5 (one ally in the burst). Tynaron slides the target up to 3 squares, and the target gains 20 temporary hit points. Until those temporary hit points are gone, the target's melee attacks deal 5 extra fire damage.
Triggered Actions
ᗕ Burning Rebuke (fire) ✦ At-Will
Trigger: An enemy within 3 squares of Tynaron hits him with an attack.
Attack (Immediate Reaction): Close burst 3 (the triggering enemy); +14 vs. Will
Hit: 2d10 + 7 fire damage, and the target is weakened until the end of its next turn.
Skills Bluff +15, Insight +14, Religion +13
Str 15 (+7) Dex 14 (+7) Wis 18 (+9)
Con 18 (+9) Int 17 (+8) Cha 21 (+10)
Alignment Evil Languages Common, Draconic
Equipment: brazen rod
Published in Dragon Magazine 398.