High Lord Tynaron - Monsters

High Lord Tynaron
Medium natural humanoid, human
Level 11 Elite Controller (Leader) XP 1200

HP 228; Bloodied 114Initiative +7
AC 25, Fortitude 23, Reflex 22, Will 25Perception+14
Speed 6
Resist 10 fire, 10 necrotic
Saving Throws +2; Action Points 1

Traits

Lashing ChainsAura 2

Protoplasmic chains surround Tynaron in battle, flailing at nearby foes. Enemies within the aura cannot shift, and any enemy that ends its turn in the aura takes 5 damage.

Standard Actions

(⚔) Brazen Rod (fire, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +16 vs. AC

Hit: 1d10 + 5 damage, and ongoing 10 fire damage (save ends). Tynaron slides the target up to 3 squares.

Hellfire Bolt (fire, implement, necrotic) ✦ At-Will

Attack: Ranged 10 (one creature); +14 vs. Reflex

Hit: 2d6 + 7 fire and necrotic damage, and the target is dazed until the end of Tynaron's next turn.

Chains of Dis (fire, implement) ✦ Recharge ⚃ ⚄ ⚅

Attack: Area burst 2 within 10 (creatures in the burst); +14 vs. Reflex

Hit: 2d8 + 5 damage, and the target is restrained and takes ongoing 10 fire damage (save ends both).

Miss: Half damage.

Minor Actions

Infernal Command (fire) ✦ Recharge when first bloodied

Effect: Close burst 5 (one ally in the burst). Tynaron slides the target up to 3 squares, and the target gains 20 temporary hit points. Until those temporary hit points are gone, the target's melee attacks deal 5 extra fire damage.

Triggered Actions

Burning Rebuke (fire) ✦ At-Will

Trigger: An enemy within 3 squares of Tynaron hits him with an attack.

Attack (Immediate Reaction): Close burst 3 (the triggering enemy); +14 vs. Will

Hit: 2d10 + 7 fire damage, and the target is weakened until the end of its next turn.

Skills Bluff +15, Insight +14, Religion +13
Str 15 (+7)                Dex 14 (+7)                Wis 18 (+9)
Con 18 (+9)                Int 17 (+8)                Cha 21 (+10)

Alignment Evil        Languages Common, Draconic
Equipment: brazen rod

Published in Dragon Magazine 398.