Phantom Brigade Justiciar - Monsters

Phantom Brigade Justiciar
Medium shadow humanoid (undead), human
Level 7 Skirmisher XP 300

HP 54; Bloodied 27Initiative +9
AC 21, Fortitude 18, Reflex 20, Will 19Perception+6
Speed 6; phasingDarkvision
Immune disease, poison

Traits

Blind JusticeAura 1

Enemies take a -2 penalty to attack rolls while in the aura.

Insubstantial

The justiciar takes only half damage from any damage source, except force damage.

Unrelenting Brigade

Whenever an ally who also has this trait drops to 0 hit points within 5 squares of the justiciar, the justiciar gains a +2 power bonus to attack rolls until the end of its next turn.

Standard Actions

(⚔) Soulbound Hammer (psychic, weapon) ✦ At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 2d8 + 6 psychic damage.

(➶) Hurled Hammer (psychic, weapon) ✦ At-Will

Attack: Ranged 5 (one creature); +12 vs. AC

Hit: 2d8 + 6 psychic damage.

Evade and Strike (psychic, weapon) ✦ At-Will

Effect: Any marks on the justiciar end, and the justiciar shifts up to 4 squares before making the following attack.

    Attack: Melee 1 (one creature); +12 vs. AC

    Hit: 2d8 + 6 psychic damage.

Skills Insight +11
Str 13 (+4)                Dex 18 (+7)                Wis 17 (+6)
Con 14 (+5)                Int 15 (+5)                Cha 16 (+6)

Alignment Lawful Good        Languages Common

Published in Monster Vault: Threats to the Nentir Vale, page(s) 88.