Scargash, Tigerclaw Chief - Monsters

Scargash, Tigerclaw Chief
Medium natural humanoid, shifter
Level 6 Elite Brute (Leader) XP 500

HP 176; Bloodied 88Initiative +6
AC 17, Fortitude 18, Reflex 17, Will 17Perception+5
Speed 6Low-light vision
Saving Throws +2; Action Points 1

Traits

Encircle the PreyAura 5

While in the aura, allies gain a +2 power bonus to damage rolls against enemies they are flanking.

Razorclaw Resilience

While bloodied, Scargash gains a +2 power bonus to all defenses.

Standard Actions

(⚔) War Pick (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d8 + 4 damage, and ongoing 5 damage (save ends).

Double AttackAt-Will

Effect: Scargash uses war pick twice. If he hits the same target twice, the target takes a -2 penalty to all defenses and ongoing 5 damage (save ends both), rather than the normal ongoing damage.

Staggering Swipe (weapon) ✦ Encounter

Attack: Melee 1 (one creature); +11 vs. AC

Hit: 2d10 + 5 damage.

Miss: Half damage.

Effect: Scargash slides the target up to 3 squares to a square adjacent to one or more of his enemies. Each enemy that the target ends this movement adjacent to takes 10 damage and falls prone.

Skills Athletics +12, Intimidate +11
Str 19 (+7)                Dex 17 (+6)                Wis 15 (+5)
Con 18 (+7)                Int 10 (+3)                Cha 16 (+6)

Alignment Unaligned        Languages Common
Equipment: hide armor , war pick x2.

Published in Monster Vault: Threats to the Nentir Vale, page(s) 100.