Primal Sabertooth Tiger - Monsters

Primal Sabertooth Tiger
Huge natural beast (mount)
Level 8 Elite Soldier XP 700

HP 178; Bloodied 89Initiative +11
AC 24, Fortitude 21, Reflex 21, Will 19Perception+12
Speed 8, climb 4Low-light vision
Saving Throws +2; Action Points 1

Traits

Charging Pounce

The sabertooth is not limited to taking only free actions immediately after a charge.

Threatening Reach

The sabertooth can make opportunity attacks against enemies within 2 squares of it.

Standard Actions

(⚔) ClawAt-Will

Attack: Melee 2 (one creature); +13 vs. AC

Hit: 1d10 + 5 damage, and ongoing 5 damage (save ends). If the target is already taking ongoing damage, it takes ongoing 10 damage (save ends).

Go for the Kill ✦ Recharge ⚄ ⚅

Attack: Melee 2 (one creature); +11 vs. Reflex

Hit: 3d12 + 6 damage, and the target falls prone. If this attack bloodies the target, the sabertooth gains 5 temporary hit points.

Miss: Half damage.

Minor Actions

BiteRecharge when no creature is grabbed by this power

Attack: Melee 1 (one creature); +13 vs. AC

Hit: 1d10 + 5 damage, and the target is grabbed (escape DC 20). Until the grab ends, the target takes ongoing 10 damage. When the sabertooth moves willingly, it can pull the target with it, keeping the target adjacent to it. When the sabertooth pulls the target in this way, the sabertooth's movement doesn't provoke opportunity attacks from the target.

Triggered Actions

Fierce SpiritEncounter

Trigger: An attack reduces the sabertooth to 0 hit points.

Effect (Immediate Interrupt): Go for the kill recharges, and the sabertooth shifts up to its speed and uses it against an enemy. If the sabertooth reduces the enemy to 0 hit points or fewer, the sabertooth does not drop to 0 hit points and instead has 20 hit points.

Skills Acrobatics +14, Athletics +14, Nature +12, Stealth +14
Str 20 (+9)                Dex 20 (+9)                Wis 17 (+7)
Con 17 (+7)                Int 3 (0)                Cha 11 (+4)

Alignment Unaligned        Languages -

Published in Monster Vault: Threats to the Nentir Vale, page(s) 103.