Mihajla the Djinn - Monsters

Mihajla the Djinn
Large elemental humanoid (air)
Level 25 Controller (Leader) XP 7000

HP 236; Bloodied 118Initiative +17
AC 39, Fortitude 38, Reflex 36, Will 36Perception+23
Speed 6, fly 8 (hover)Blindsight 10
Immune disease, poison; Resist 15 thunder

Standard Actions

(⚔) Storm Staff (weapon) ✦ At-Will

Attack: Melee 2 (one creature); +30 vs. AC

Hit: 4d10 + 11 damage, and Mihajla either shifts up to 2 squares or makes an extra recharge roll for storm shout.

Mystic Hail (psychic) ✦ At-Will

Attack: Ranged 20 (one creature); +28 vs. Will

Hit: 4d10 + 11 psychic damage, and the target grants combat advantage to Mihajla (save ends).

Sandstorm (psychic, zone) ✦ Encounter

Attack: Close burst 3 (enemies in the burst); +28 vs. Will

Hit: 3d10 + 11 psychic damage.

Effect: The burst creates a zone that lasts until the end of Mihajla's next turn. each ally in the zone gains partial concealment. each enemy that ends its turn in the zone is dazed until the end of its next turn.

Sustain Minor: The zone persists until the end of Mihajla's next turn.

Storm Shout (thunder) ✦ Recharge ⚄ ⚅

Attack: Close blast 5 (creatures in the blast); +28 vs. Will

Hit: 4d10 + 6 thunder damage, and Mihajla pushes the target up to 3 squares and knocks it prone.

Minor Actions

Elemental CommandAt-Will 1/round

Effect: Mihajla slides one creature within 10 squares 1 square.

Skills Bluff +24, Diplomacy +24, Insight +23
Str 26 (+20)                Dex 20 (+17)                Wis 22 (+18)
Con 28 (+21)                Int 25 (+19)                Cha 25 (+19)

Alignment Unaligned        Languages Common, Primordial
Equipment: quarterstaff .

Published in Dungeon Magazine 189.