Marok, Half-Orc Death Mage
Medium natural humanoid, half-orc
Level 7 Elite Controller XP 600
| HP 148; Bloodied 74 | Initiative +8 |
| AC 21, Fortitude 20, Reflex 22, Will 21 | Perception+11 |
| Speed 6 | Low-light vision |
| Saving Throws +2; Action Points 1 | |
Standard Actions
(⚔) Rotting Touch (necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +10 vs. Fortitude
Hit: 2d6 + 3 necrotic damage, and the target loses necrotic resistance or immunity and takes ongoing 5 necrotic damage (save ends both).
➶ Bolt of Putrescence (implement, necrotic) ✦ Recharge ⚄ ⚅
Attack: Ranged 10 (one creature); +10 vs. Reflex
Hit: 3d8 + 9 necrotic damage, and the target takes a -5 penalty to all defenses until the end of Marok's next turn.
✻ Swarm of Flies (implement, zone) ✦ Encounter
Attack: Area burst 1 within 10 (creatures in the burst); +10 vs. Fortitude
Hit: 3d6 + 12 damage, and the burst creates a zone of swarming flies that lasts until the end of the encounter. Each creature that starts its turn in the zone takes 5 damage and does not have line of sight to squares more than 3 squares away from it. As a minor action, Marok can move the zone 2 squares.
Triggered Actions
Furious Assault ✦ Encounter
Trigger: Marok damages an enemy with an attack
Effect (Free Action): The triggering attack deals 1d10 extra damage.
Death Mark (necrotic) ✦ Encounter
Trigger: An enemy reduces Marok to 0 hit points.
Effect (No Action): The triggering enemy takes 2d10 + 5 necrotic damage.
Skills Arcana +9, Intimidate +8, Religion +11
Str 15 (+5) Dex 20 (+8) Wis 17 (+6)
Con 10 (+3) Int 13 (+4) Cha 13 (+4)
Alignment Evil Languages Common, Giant
Equipment: robes, staff implement .
Published in Dungeon Magazine 189.