Chillborn Vampiric Mist
Medium shadow animate (undead)
Level 9 Soldier XP 400
| HP 85; Bloodied 42 | Initiative +10 |
| AC 25, Fortitude 22, Reflex 21, Will 20 | Perception+7 |
| Speed 0, fly 5 (altitude limit 2) | Darkvision |
| Immune disease; Resist 10 cold, 10 necrotic, 10 poison; Vulnerable 5 radiant | |
Traits
☼ Siphoning Presence (cold, necrotic) ✦ Aura 1
Enemies can't spend healing surges in the aura. When an enemy ends its turn in the aura, it takes 5 cold and necrotic damage, and the mist gains 5 temporary hit points.
Insubstantial
The mist takes half damage from any damage source, except those that deal fire, force, or radiant damage. When it takes fire or radiant damage, it loses this trait until the start of its next turn.
Mist Form
The mist can move through openings of any size. It can also enter other creatures' spaces and end its turn there.
Standard Actions
(⚔) Bite (cold, necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. Fortitude
Hit: 3d6 + 7 cold and necrotic damage, and the target is slowed until the end of the mist's next turn.
⚔ Grasp of the Cold Grave (cold, necrotic) ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. Fortitude
Hit: 3d6 + 7 cold and necrotic damage, and the target is immobilized until the end of the mist's next turn.
Str 7 (+2) Dex 18 (+8) Wis 17 (+7)
Con 20 (+9) Int 7 (+2) Cha 11 (+4)
Alignment Evil Languages -
Published in Monster Vault: Threats to the Nentir Vale, page(s) 111.