Lizardfolk Dreadtail
Medium natural humanoid (reptile)
Level 5 Soldier XP 200
| HP 62; Bloodied 31 | Initiative +8 |
| AC 21, Fortitude 17, Reflex 19, Will 15 | Perception+2 |
| Speed 6 (swamp walk) | |
Standard Actions
(⚔) Spear (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 2d6 + 6 damage, and the target is slowed until the end of its next turn.
Effect: The dreadtail marks the target until the end of the target's next turn.
⚔ Tail Slap ✦ At-Will
Attack: Melee 2 (one creature); +8 vs. Reflex
Hit: 1d6 + 6 damage, and the target falls prone.
⚔ Slap Down ✦ Recharge ⚃ ⚄ ⚅
Effect: The dreadtail uses spear and tail slap.
Triggered Actions
⚔ Spirit Interference ✦ At-Will
Trigger: An enemy within 5 squares of the dreadtail marks it.
Effect (Free Action): Close burst 5 (triggering enemy). The dreadtail marks the target until the end of the target's next turn.
Skills Athletics +9, Stealth +11
Str 15 (+4) Dex 18 (+6) Wis 10 (+2)
Con 14 (+4) Int 8 (+1) Cha 8 (+1)
Alignment Unaligned Languages Draconic
Equipment: light shield , spear .
Published in Monster Vault: Threats to the Nentir Vale, page(s) 119, Dungeon Magazine 191.