Senjarik - Monsters

Senjarik
Medium natural humanoid (reptile), yuan-ti
Level 10 Elite Artillery XP 1000

HP 160; Bloodied 80Initiative +11
AC 24, Fortitude 21, Reflex 23, Will 22Perception+13
Speed 7
Resist 10 poison
Saving Throws +2; Action Points 1

Standard Actions

(⚔) Scimitar (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +15 vs. AC

Hit: 2d8 + 8 damage.

(➶) Crossbow (poison, weapon) ✦ At-Will

Attack: Ranged 15 (one creature); +17 vs. AC

Hit: 1d10 + 8 damage, and ongoing 5 poison damage (save ends).

Double ShotAt-Will

Effect: Senjarik uses crossbow twice.

Shattering Bolt (poison, weapon) ✦ Recharge ⚄ ⚅

Attack: Area burst 1 within 15 (creatures in the burst); +17 vs. AC

Hit: 2d10 + 6 damage, and ongoing 10 poison damage (save ends).

Minor Actions

Mental Rebuke (psychic) ✦ At-Will 1/round

Attack: Ranged 20 (one creature); +13 vs. Will

Hit: Until the end of Senjarik's next turn, the target takes 10 psychic damage each time it makes an attack against Senjarik.

Skills Arcana +14, Athletics +14, History +14, Stealth +16
Str 18 (+9)                Dex 22 (+11)                Wis 16 (+8)
Con 14 (+7)                Int 19 (+9)                Cha 20 (+10)

Alignment Evil        Languages Common, Draconic
Equipment: 30 poisoned bolts, flask of sovereign elk blood, crossbow , scimitar .

Published in Dungeon Magazine 190.