Triptam Clevane, Legendary Thief - Monsters

Triptam Clevane, Legendary Thief
Medium natural humanoid, human
Level 13 Skirmisher XP 800

HP 125; Bloodied 62Initiative +14
AC 27, Fortitude 23, Reflex 27, Will 25Perception+11
Speed 7

Traits

Combat Advantage

Triptam deals 2d6 extra damage against any creature granting combat advantage to him.

Spry Recovery

Whenever Triptam starts his turn immobilized or slowed, he makes a saving throw to end the effect, even if the effect doesn't normally allow a saving throw.

Standard Actions

(⚔) Dagger (weapon) ✦ At-Will

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 4d4 + 11 damage.

Effect: The target cannot make opportunity attacks until the end of Triptam's next turn.

Flash of Blades (weapon) ✦ Recharge when first bloodied

Effect: Triptam shifts up to his speed and can make the following attack three times during this movement, making each attack against a different target.

Attack: Melee 1 (one creature); +18 vs. AC

Hit: 2d4 + 11 damage, and the target takes ongoing 5 damage and is slowed (save ends both).

Move Actions

Quick FeetAt-Will

Effect: Triptam and one creature adjacent to him each slide 1 square, swapping positions.

Skills Stealth +17, Streetwise +15, Thievery +17
Str 15 (+8)                Dex 23 (+12)                Wis 10 (+6)
Con 13 (+7)                Int 17 (+9)                Cha 19 (+10)

Alignment Unaligned        Languages Common
Equipment: dagger , leather armor .

Published in Dungeon Magazine 190.