Mar, Graveyard Grifter
Medium natural humanoid (shapechanger)
Level 7 Skirmisher XP 300
| HP 78; Bloodied 39 | Initiative +7 |
| AC 21, Fortitude 19, Reflex 17, Will 21 | Perception+8 |
| Speed 6 | |
Traits
Deep Cover
When Mar uses change shape to look like an undead creature, other undead creatures treat Mar as if he were undead.
Grifter's Advantage
Mar deals 2d6 extra damage against any creature granting combat advantage to him. This extra damage increases to 3d6 if Mar is flanking the creature with an undead ally.
Standard Actions
(⚔) Slam ✦ At-Will
Attack: Melee 1 (one creature); +12 vs. AC
Hit: 2d6 + 5 damage.
Minor Actions
Change Shape (polymorph) ✦ At-Will
Effect: Mar alters his physical form to appear as a Medium living or undead humanoid until he uses change shapeagain or until he drops to 0 hit points. To assume a specific individual's form, Mar must have seen that individual. Other creatures can make a DC 28 Insight check to discern that the form is a disguise.
ᗕ Misleading Lurch ✦ Recharge when first bloodied
Attack: Close burst 1 (enemies in the burst); +10 vs. Fortitude
Hit: 1d6 + 5 damage, and the target falls prone.
Miss: Half damage, and the target falls prone.
Triggered Actions
Horde's Defense ✦ At-Will
Trigger: Mar's movement triggers an attack against him.
Effect (Free Action): The attack instead targets one of Mar's undead allies adjacent to the attacker.
Skills Bluff +13, Stealth +10
Str 17 (+6) Dex 15 (+5) Wis 10 (+3)
Con 14 (+5) Int 11 (+3) Cha 20 (+8)
Alignment Unaligned Languages Common
Published in Dungeon Magazine 190.